Damn. Now the Star Wars fans have won the supposedly eternal battle between the franchises.The winner was the Imperials.
Sounds like a lot of fun and looks like this is really coming along.
So, how big of a hex grid space did you use for the combats? Did you find yourselves overrunning the edge frequently?
So how much does it cost to turn more than 60 degrees in one go? From my reading it sounds like that might be possible, but there is no associated cost. In any case, the game looks like a lot of fun!
1) Firing arcs. It's easy with a one-hex ship, but a little more difficult with larger ships.
What, exactly, is a 'firing arc'? A direction in which a given ship can fire? ("Arc" makes me think of curves.)
Also: What was "awkward to implement" about the movement phase?