Flipguarder
First Post
Hate is evil.I learned that I hate alignment discussions.
Hate is evil.I learned that I hate alignment discussions.
Flipguarder said:And I'm attempting to say that there is at least ONE situation out there where a creature could surrender and would be evil enough to justify killing after the surrender and have it not be an evil act.
Now you are misrepresenting what I have said. I said it was a chaotic and dishonorable (which may or may not be evil) act.
N0Man said:To request surrender, and then turn around and execute those surrendering is an evil, uncivilized and dishonorable act.
Must be the new English language.![]()
So it was decided to disarm them and take away their mounts and leave them to the own devices. To make a long story short on the way back to civilization they started to come across murdered farmers, and eventually a couple of razed villages, and eventually seeing wanted posters for the party in their involvement in this death and destruction. The big bad made sure to leave a couple of folks alive to spread the word about who was ultimately responsible for this b/c they had captured him and let him go. The kingdom came down hard on them for letting this guy go, they considered the party just as culpable as his band was.
I think you're the first person I've encountered on EnWorld that comes across as condescending, sarcastic and rude in most of their responses to me...
I agree. It's one of several reasons I'm all for getting rid of alignments in D&D. In my experience, having alignments in a game causes people to stop thinking about the way their characters behave.Personally, I've found that games with strict alignment systems do not breed moral dilemmas and alternative philosophies. For instance, moral relativism doesn't work in a world with acts that are designated as Evil, no matter what the justification.
Actually, I've been thinking the same of you. Look in the mirror dude.
Maybe it's because if you go back and re-read what you wrote in this thread, you've on multiple occassions took minor statements as personal attacks and told not only me, but others how their behavior is bad, how they misrepresent you or what you said, how what you say is taken out of context, how other people are rules lawyers because they follow the rules of intimidate, etc. Just because they disagree with you.
That was the most recent occurence of "someone misrepresenting what you said".
Other people do not do this when people disagree with them.
Get over yourself. It's a discussion. Discuss the topic, not the posters.
When you stop doing that, I will stop laughing at you and take your opinion more seriously. People who disagree with you should not be targets.
Except that in my experience, dilemmas are when the situation is stacked against the character's preferred choice. I.e. the character doing what they think as right will have Consequences. Doing what they see as Wrong is the easy out.The games I'm used to, choices that are made that are true to character and/or make the story more interesting and fun tend to be rewarded (or at least less severe) than decisions that are not true to character or are uninteresting.