I have played Nobilis, and had a lot of fun with it.
Nobilis is very "high concept", rather literally, as you play essentially the embodiment of some concept (or, more specifically, a human that has been infused with the Power behind the concept). We had characters who were the Nobilis of Walls, of Christmas, and of Tomorrow, among others.
The mechanics are not terribly complex, and definitely need a good DM to put them into useful practice. The game is not focused on the details of mundane action. Powers are very broadly defined, and typically operate well beyond what is possible under human norms (you are playing what are effectively demigods, after all).
Overall, the game had a very mythic quality to me, rather than the more realist feel you get from most games.
Nobilis is very "high concept", rather literally, as you play essentially the embodiment of some concept (or, more specifically, a human that has been infused with the Power behind the concept). We had characters who were the Nobilis of Walls, of Christmas, and of Tomorrow, among others.
The mechanics are not terribly complex, and definitely need a good DM to put them into useful practice. The game is not focused on the details of mundane action. Powers are very broadly defined, and typically operate well beyond what is possible under human norms (you are playing what are effectively demigods, after all).
Overall, the game had a very mythic quality to me, rather than the more realist feel you get from most games.