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DCC #8 Mysteries of the Drow (CLOSED)

I was thinking what underdark race to go for that might provide a neat rp hook that I haven't done before when I came across:



Nice. Delusions of grandeur racial madness. Underdark and CE. Crazy enough to become a dark champion to a demon and hook up with others for a short period of time. Nice.

Looking over the mechanics, 3HD small monstrous humanoid, Charisma emphasis, no LA. Winner!

Great cocept so put you down for a Derro Unholy Warrior (ECL9) ??

HM
 

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guess Ill need to give him 5 targets then

Only means it will take him a little longer to tear them into teeny weeny pieces.

Sweet! Just keep those targets away from me!

I think that won't be too tough. Of course, if they pull out ranged weapons, things will get rough for us. Which will make Gar teleport (or just Jump) right into their faces and then start shredding them...

Hmmm.... would it be possible to make a 30 ft. long jump, then standard action DD another 30 feet? HM, could I get a ruling, please? :devil:

Oh, and I forgot to get Gar any kind of healing... Going to edit in a wand of CLW and remove 750 GP...
 

You could if I knew what a DD was and thanks for all the info in the pms i have copy pasted them for reference material

HM
 

You could if I knew what a DD was and thanks for all the info in the pms i have copy pasted them for reference material

HM

I think DD=Dimension Door

As for ideas. One, will be a werewolf barbarian(or fighter) warshaper... the other will likely be a Sorcerer/Warlock/Eldritch Theurge

Warshaper is a PrC from Complete Warrior, Warlock you've seen before ;) , and Eldritch Theurge is a PrC that combines Invocation and spellcasting progression, also allowing things like putting spells on eldritch blasts and such.

Haven't done anything specific though. Will get on that when I get back... or if I have enough time while my girlfriend is at work on vacation, might work one of them up over there. (She has crazy hours, so... yeah.)
 


Only means it will take him a little longer to tear them into teeny weeny pieces.



I think that won't be too tough. Of course, if they pull out ranged weapons, things will get rough for us. Which will make Gar teleport (or just Jump) right into their faces and then start shredding them...

Hmmm.... would it be possible to make a 30 ft. long jump, then standard action DD another 30 feet? HM, could I get a ruling, please? :devil:

Oh, and I forgot to get Gar any kind of healing... Going to edit in a wand of CLW and remove 750 GP...

If ones amove action(long jump) and the other is a standard action(cast a spell) then that is possible to make that a charge is impossible though as charge is it's own action

The Great Holyman has spoken (hey don't look behind there)
 

I think there is a maneuver that allows jumps as a free action...that might help, too. Not sure, as I don't have my ToB handy.
 

Basic Stats for my character in hybrid form and that is the form I am going to use while adventuring. As for his backround I am still waiting on some more details about the setting/world where the game takes place.

Name: Gulon the glutton
Player: Bedford
Race: Human dire werewolverine
Class: Barbaian of bear totem (cc variant) /Dire werewolverine 8
Total Level: 8
ECL: 6+2 /total 8

Patron God: Tempus
Alignment: chaotic Neutral
===================================
Str: 33(18 +1 level +12 wolverine +2 gauntlets)
Dex: 16 (10+6 wolverine)
Con: 24 (16 +8 wolverine)
Int: 8
Wis: 10 (+2 lycanthrope)
Cha: 8
===================================
HP: 98 (5d8+1d12+42+4)
AC: 25 (+3 Dex,+6 natural +7 Armor) (-1 size)
Init: +7
Speed: 20 feet (30 feet base, Armor penalty)
BAB: +4
GRAPPLE: +23
Mel: +14
Rng: +7-2 (flaw)

2x Claws +16 (1d8+1d6+10)
Bite +11 (1d6+1d8+5)
Grappling +23 (1d8 claw+1d6 frost+1d8+1 spikes+1d6 acid+20)

===================================
Special Abilities
Race: Bonus Feat, Bonus Skill points

Class: improved grab, barbarians rage
lycanthrope : damage reduction 10 silver, iron will
wolverine : alternate forms, bonus feats:alertness, toughness, track

Other: Flaw: Shaky (-2 to ranged attacks) for bonus feat

===================================
Feats: improved unarmed strike, improved grapple, improved natural attack claws, combat reflexes, crushing hug ( lycanthropic feat from dragon magazine: double str bonus on damage rolls while grappling)


Items
Ring of protection +1 1000
Necklace of natural attacks +1 frost 600+4000+4000
Breast plate +3 +1 spike acid 150+9000+400+2000
Gauntlets of ogre might 4000
Gold:1850

Chunks of meat 5lbs 30
Bedroll 1
Rope 50ft 10
Waterskin 1
Flint and steel 1

Saving throws
Will +6
Fort +13
Ref +7


Skills:

Survival 10
Jump 5 +11
Swim 1 +11
Hide 6 +3 (non class skill 12 points spent)
Climb 5 +11
Spot 10 +2
Listen 1 +2
 
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@Holyman: What is your stance upon Leadership w/ ECL? For example, Leadership in d20srd, does not make mention of ECL, relying on character level -- which makes the feat pretty useless for any character with an ECL penalty, such as a drow @ +2 -- I could only attract a 5th level cohort, or what I was thinking was another drow cohort, who would be basically 3rd level -- basically would be a liability.
 


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