eriktheguy
First Post
If this is true, then this should be easy for you to prove.
Where can I find...
...an Area power in the Fighter list?
...a power that deals energy damage of some type (fire, acid, cold, lightning, thunder, radiant, necrotic, psychic, poison) on the Fighter list?
...a Fighter power that teleports the fighter or a target?
...a Fighter power that dominates a target?
...a Fighter power that creates a zone or conjuration?
...a Fighter power that heals another target?
...a Fighter power which grants or takes advantage of concealment?
The problem isn't that fighters cannot conjure, teleport, etc. It is that fighters powers and wizards powers use largely the same mechanics to accomplish their effects. A fighter cannot create an illusion, but most illusions push, daze, slide their enemies, and fighters do this too. Many fighters stances work like zones even though they are not zones. Many fighter powers are close burst, which is similar to area. Most fighters I have seen can achieve elemental damage by way of an item or feat. We also stated earlier that while fighter powers do not grant, for example, concealment, they do effectively the same thing by granting allies cover, marking enemies, or giving enemies penalties to hit.
You mean "Allow wizards to fly almost immediately," since wizards can fly, they just have to wait.
All 4e Defenses increase with level advancement.
Yes, they do.
All defenses increase by level, but only 2 of them are increased significantly by stat gains as you level. In all likelihood your lowest defense will be around 2 points farther behind your other defenses at level 30 than it was at level 1.