As I recall, Wang only had innate martial arts and channeling chi. Martial Arts training is the one where he can use his pally powers with his bare hands, no?
Yes, that's right! Me bad, forgetting my own rules.
Well... Trainings!
First thing you have to know, is that each training takes a special set of rolls to understand and another set to master. You can catch the idea quickly, but then find it hard to get it to practice, or find it really hard to understand, but the moves involved seem intuitive for you as you see the full display of actions.
Some trainings have become available, like phantom walk, because one of you have saw and caught the essentials. Other trainings are there because your master knows them and can teach them to you. Additionally, you can teach each other. Being this the first time we’ll simply say you have just enough time for Master Jien’s training. Later on you will be able to exchange trainings.
Learning a stance or technique:
This is a learning process, which involves mind skills. To learn the form of a given training requires that you win A rolls before failing B times. If you successfully learn the training, you’ll have a +2 circumstance bonus in the mastering of such feat. If you fail to learn the training, you can attempt the mastering with a-2 circunstance penalty to rolls, or try to learn it again. Once the training is learned, you can master it later, with use. Although, your powers will be less effective or accurate. To learn a technique takes a full day, no matter what training you are aspiring to.
You can roll perception, insight, just intelligence or wisdom, or a knowledge skill related to the ability you are trying to learn. For example, Kaoru could roll Arcana to learn Phantom walk, but he can’t when trying to learn Martial arts training. Ban Lu and Koryo will give good use to their high wisdom.
Mastering a technique:
To master a given technique requires lots of time to practice it. Some training require more time than others. To master a given training requires that you win A rolls before failing B times. If you fail B times, you take the maximum number of days to master the training, If you fail C times, you will have spoiled your time mastering the training. If you win A rolls, you’ll be able to master the training in the minimum number of days, that will be useful time to spend training another technique.
You have a month (31 days

) to learn your techniques.
I gave each training A, B, C and minimum and maximum time of training.
Innate Martial Arts
DC: 12
Learning: A:3 B:2
Mastering: A:3 B:2 C:3
Time: Minimum:1 Maximum:2
Channeling Chi:
DC: 13
Learning: A:3 B:2
Mastering: A:3 B:2 C:3
Time: Minimum:2 Maximum:4
Stop the Lifeblood
DC: 15
Learning: A:4 B:2
Mastering: A:5 B:2 C:4
Time: Minimum:3 Maximum:5
Rebuke the Sinner
DC: 16
Learning: A:6 B:3
Mastering: A:6 B:3 C:4
Time: Minimum:4 Maximum:8
Turtle’s Shelter
DC: 17
Learning: A:6 B:4
Mastering: A:6 B:4 C:5
Time: Minimum:4 Maximum:7
Storm's Gift
DC:15
Learning: A:4 B:2
Mastering: A:5 B:3 C:4
Time: Minimum:2 Maximum:5
Focus on your weapon, grasshopper! It is an extension of yourself!
DC:15
Learning: A:4 B:2
Mastering: A:5 B:3 C:4
Time: Minimum:2 Maximum:5
Shang Chi Channeling
DC:16
Learning: A:6 B:4
Mastering: A:6 B:4 C:5
Time: Minimum:4 Maximum:7
Shin Chi Channeling
DC:16
Learning: A:6 B:4
Mastering: A:6 B:4 C:5
Time: Minimum:4 Maximum:7
Phantom's Walk
DC:18
Learning: A:6 B:3
Mastering: A:6 B:3 C:4
Time: Minimum:4 Maximum:8
Martial Arts Training
DC:15
Learning: A:3 B:2
Mastering: A:4 B:2 C:3
Time: Minimum:2 Maximum:3
Stone Palm
DC:16
Learning: A: 4 B:2
Mastering: A:4 B:2 C:3
Time: Minimum: 2 Maximum:5
Whirlwind Kick
DC:18
Learning: A:6 B:3
Mastering: A:6 B:3 C:4
Time: Minimum:4 Maximum:8
Towering Beacon
DC:17
Learning: A:4 B:2
Mastering: A:6 B:3 C:5
Time: Minimum:3 Maximum:6
Eye of the Stern Father
DC:17
Learning: A:3 B:2
Mastering: A:5 B:3 C:4
Time: Minimum:2 Maximum:5