Sylrae
First Post
So, we were playing Pathfinder last week, and we were playing through Second Darkness, and my players were doing things that were totally derailing the plot and making me have to improvise, which, while OK, led me to this realization.
The player encountered a shark.
Sharks have Bite.
I recall in 3.0 and maybe 3.5, dogs that succeeded in a bite got a successful grapple out of it. The illogicalness of the shark having to let go and bite him again every round baffled me, and the player kept insisting that logic not supersede the rules as written. I gave him the compromise that I'd let it slide this ONE time, but bite will work more logically in the future.
Why is it that if a shark bites you, he can't grab you and keep shaking you to get his bite damage again the next round. It seems more realistic.
Anyways, this is my Bestiary Gripe that I have at present.
If someone has a good reason why it should be this way instead of the way I see it logically working I'm open to hear it.
The player encountered a shark.
Sharks have Bite.
I recall in 3.0 and maybe 3.5, dogs that succeeded in a bite got a successful grapple out of it. The illogicalness of the shark having to let go and bite him again every round baffled me, and the player kept insisting that logic not supersede the rules as written. I gave him the compromise that I'd let it slide this ONE time, but bite will work more logically in the future.
Why is it that if a shark bites you, he can't grab you and keep shaking you to get his bite damage again the next round. It seems more realistic.
Anyways, this is my Bestiary Gripe that I have at present.
If someone has a good reason why it should be this way instead of the way I see it logically working I'm open to hear it.