• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Constables of the 14th Ward Part 3


log in or register to remove this ad




Darius takes another step to Z12 and tries to pepper Orc2 full of arrows, doing 22 hp damage.

OOC:
My init is 7 (Thx Lou!).

Invisible Castle is down at the moment, so I tried a different roller. Not real comfortable with the interface, but it lets the action move forward:

Darius Watson: Rolled 3d20 3d6 and got 13 18 19 6 2 2
I've got +8 to hit, so that gives 21, 26, 27. Damage is +4 => 10, 6, 6.

HP:57/58 AC:17(+1 against designated opp; +3 against orcs) 6 arrows left
 

"Cover me," says Brae, dropping his crossbow and moving to stand in the cover of the nearby tree, behind Alarion. Then he begins a prayer to Meda, asking her to provide her aid in the form of a mighty servant.


AC21, Hit Points 50/50

5' step to AE9, cast Monster Summoning III, using Divine Metamagic: Extend to double the duration. Full round summoning time, so Celestial Bison to appear and act on Brae's initiative next round.

[sblock=Spells Prepared]
-- Level 0: detect magic, create water, resistance, light, guidance
-- Level 1: shield of faith, lesser vigor, divine favor, bless + (d) charm person
-- Level 2: animalistic power, silence, spiritual weapon, hold person + (d) lesser restoration
-- Level 3: dispel magic, summon monster III, water walk + (d) fly[/sblock]
 





Into the Woods

Remove ads

Top