FIGHT #1: Level 7 Ragnarok VS. Level 10 Soldier
Roll initiative!
Ragnarok rolls 18 initiative (1d20+4; rolled 14).
Soldier rolls 17 initiative (1d20+11; rolled 6).
Initiative order:
Ragnarok
Soldier
Round 1:
Ragnarok's turn:
HP: 75/75; Temp HP: 0; Surges: 13; Surge Value: 19
AC: 26; Action Points: 1
Crushing Blow (standard action, encounter)
Attacks Soldier with 25 vs. 26 AC (1d20+10; rolled 15).
Misses.
Crushing Blow has been expended.
Spend Action Point (free action, encounter)
Ragnarok spends an action point (0 remaining).
Ragnarok gains a standard action.
Spend Action Point has been expended.
Rain Of Steel (minor action, daily)
Ragnarok gains Rain of Steel (stance).
Rain Of Steel has been expended.
Distracting Spate (standard action, encounter)
Attacks Soldier with 16 vs. 26 AC (1d20+10; rolled 6).
Misses.
Distracting Spate has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Soldier's turn:
HP: 106/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 8 damage (1d10[brutal 2]; rolled 8).
Soldier has 98 hp remaining (106 hp - 8 damage).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 23 vs. 27 AC (1d20+17; rolled 6).
Misses.
Round 2:
Ragnarok's turn:
HP: 75/75; Temp HP: 0; Surges: 13; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Griffons Wrath (standard action, encounter)
Attacks Soldier with 23 vs. 26 AC (1d20+10; rolled 13).
Misses.
Griffons Wrath has been expended.
+1 defense bonus expires.
Soldier's turn:
HP: 98/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 5 damage (1d10[brutal 2]; rolled 5).
Soldier has 93 hp remaining (98 hp - 5 damage).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 26 vs. 27 AC (1d20+17; rolled 9).
Misses.
Round 3:
Ragnarok's turn:
HP: 75/75; Temp HP: 0; Surges: 13; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 13 vs. 26 AC (1d20+12; rolled 1).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Soldier's turn:
HP: 93/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 9 damage (1d10[brutal 2]; rolled 9).
Soldier has 84 hp remaining (93 hp - 9 damage).
Conditions:
combat advantage (until start of next turn).
Soldier Encounter Attack (standard action, encounter)
Attacks Ragnarok with 33 vs. 27 AC (1d20+19; rolled 14).
Hits: 27 damage (4d8+5; rolled 4, 4, 8, 6).
Ragnarok reacts with Unbreakable (immediate reaction, encounter):
Damage is reduced to 18 hp (27 hp - 9 hp).
Unbreakable has been expended.
Ragnarok has 57 hp remaining (75 hp - 18 damage).
Soldier Encounter Attack has been expended.
Round 4:
Ragnarok's turn:
HP: 57/75; Temp HP: 0; Surges: 13; Surge Value: 19
AC: 27; Action Points: 0
combat advantage expires.
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 18 vs. 26 AC (1d20+10; rolled 8).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Soldier's turn:
HP: 84/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 7 damage (1d10[brutal 2]; rolled 7).
Soldier has 77 hp remaining (84 hp - 7 damage).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 18 vs. 27 AC (1d20+17; rolled 1).
Misses.
Round 5:
Ragnarok's turn:
HP: 57/75; Temp HP: 4; Surges: 13; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 29 vs. 26 AC (1d20+12; rolled 17).
Hits: 21 damage (1d10[brutal 2]+13; rolled 8).
Soldier has 56 hp remaining (77 hp - 21 damage).
Ragnarok gains 0 temp hp (had 4; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Soldier's turn:
HP: 56/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 5 damage (1d10[brutal 2]; rolled 5).
Soldier has 51 hp remaining (56 hp - 5 damage).
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 29 vs. 27 AC (1d20+19; rolled 10).
Hits: 17 damage (2d6+5; rolled 6, 6).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 44 hp remaining (57 hp - 13 damage).
Round 6:
Ragnarok's turn:
HP: 44/75; Temp HP: 0; Surges: 13; Surge Value: 19
AC: 27; Action Points: 0
combat advantage expires.
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 28 vs. 26 AC (1d20+12; rolled 16).
Hits: 19 damage (1d10[brutal 2]+13; rolled 6).
Soldier has 32 hp remaining (51 hp - 19 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Second Wind (minor action, encounter)
Ragnarok spends a healing surge (12 remaining).
Ragnarok heals 19 hp (44 hp -> 63 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
+1 defense bonus expires.
Soldier's turn:
HP: 32/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 4 damage (1d10[brutal 2]; rolled 2, 4).
Soldier has 28 hp remaining (32 hp - 4 damage).
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 20 vs. 29 AC (1d20+19; rolled 1).
Misses.
Round 7:
Ragnarok's turn:
HP: 63/75; Temp HP: 4; Surges: 12; Surge Value: 19
AC: 29; Action Points: 0
combat advantage expires.
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
+2 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 20 vs. 26 AC (1d20+12; rolled 8).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
+2 defense bonus expires.
Soldier's turn:
HP: 28/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 7 damage (1d10[brutal 2]; rolled 7).
Soldier has 21 hp remaining (28 hp - 7 damage).
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 31 vs. 27 AC (1d20+19; rolled 12).
Hits: 12 damage (2d6+5; rolled 6, 1).
Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).
Ragnarok has 55 hp remaining (63 hp - 8 damage).
Round 8:
Ragnarok's turn:
HP: 55/75; Temp HP: 0; Surges: 12; Surge Value: 19
AC: 27; Action Points: 0
combat advantage expires.
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 29 vs. 26 AC (1d20+10; rolled 19).
Hits: 12 damage (1d10[brutal 2]+9; rolled 3).
Soldier has 9 hp remaining (21 hp - 12 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Soldier's turn:
HP: 9/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 5 damage (1d10[brutal 2]; rolled 5).
Soldier has 4 hp remaining (9 hp - 5 damage).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 34 vs. 27 AC (1d20+17; rolled 17).
Hits: 13 damage (2d6+5; rolled 2, 6).
Ragnarok deflects 10 damage; 3 gets through (10 temp hp - 13 damage).
Ragnarok has 52 hp remaining (55 hp - 3 damage).
Round 9:
Ragnarok's turn:
HP: 52/75; Temp HP: 0; Surges: 12; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
Rain of Steel (stance).
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 14 vs. 26 AC (1d20+10; rolled 4).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Soldier's turn:
HP: 4/106; Temp HP: 0; Surges: 1; Surge Value: 26
AC: 26; Action Points: 0
Rain of Steel:
Soldier takes 9 damage (1d10[brutal 2]; rolled 9).
Soldier has -5 hp remaining (4 hp - 9 damage).
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 52 hp; wants at least 66 hp (maximum is 75 hp).
Ragnarok spends a healing surge (11 remaining).
Ragnarok heals 19 hp (52 hp -> 71 hp; 0 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Unbreakable recharges.
Griffons Wrath recharges.
Spend Action Point recharges.
Second Wind recharges.
Conditions expire:
Rain of steel expires.
+1 defense bonus expires.
FIGHT #2: Level 7 Ragnarok VS. Level 7 Soldier
Roll initiative!
Ragnarok rolls 17 initiative (1d20+4; rolled 13).
Soldier rolls 26 initiative (1d20+8; rolled 18).
Initiative order:
Soldier
Ragnarok
Round 1:
Soldier's turn:
HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Encounter Attack (standard action, encounter)
Attacks Ragnarok with 29 vs. 26 AC (1d20+14; rolled 15).
Hits: 24 damage (3d10+5; rolled 6, 8, 5).
Ragnarok reacts with Unbreakable (immediate reaction, encounter):
Damage is reduced to 15 hp (24 hp - 9 hp).
Unbreakable has been expended.
Ragnarok has 56 hp remaining (71 hp - 15 damage).
Soldier Encounter Attack has been expended.
Ragnarok's turn:
HP: 56/75; Temp HP: 0; Surges: 11; Surge Value: 19
AC: 26; Action Points: 0
Distracting Spate (standard action, encounter)
Attacks Soldier with 12 vs. 23 AC (1d20+10; rolled 2).
Misses.
Distracting Spate has been expended.
Second Wind (minor action, encounter)
Ragnarok spends a healing surge (10 remaining).
Ragnarok heals 19 hp (56 hp -> 75 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Round 2:
Soldier's turn:
HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 29 AC (1d20+14; rolled 16).
Hits: 7 damage (2d6+5; rolled 1, 1).
Ragnarok has 68 hp remaining (75 hp - 7 damage).
Ragnarok's turn:
HP: 68/75; Temp HP: 0; Surges: 10; Surge Value: 19
AC: 29; Action Points: 0
Conditions:
+2 defense bonus (until end of this turn).
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 32 vs. 23 AC (1d20+12; rolled 20).
Crits: 29 damage (1d10[brutal 2, max]+13 + 1d12; rolled max + 6).
Soldier has 51 hp remaining (80 hp - 29 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+2 defense bonus expires.
+1 defense bonus expires.
Round 3:
Soldier's turn:
HP: 51/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 24 vs. 27 AC (1d20+16; rolled 8).
Misses.
Ragnarok's turn:
HP: 68/75; Temp HP: 4; Surges: 10; Surge Value: 19
AC: 27; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Griffons Wrath (standard action, encounter)
Attacks Soldier with 11 vs. 23 AC (1d20+10; rolled 1).
Misses.
Griffons Wrath has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 4:
Soldier's turn:
HP: 51/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 19 vs. 27 AC (1d20+14; rolled 5).
Misses.
Ragnarok's turn:
HP: 68/75; Temp HP: 4; Surges: 10; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Knee Breaker (standard action, daily)
Attacks Soldier with 26 vs. 23 AC (1d20+10; rolled 16).
Hits: 21 damage (2d10[brutal 2]+13; rolled 4, 2, 4).
Soldier has 30 hp remaining (51 hp - 21 damage).
Ragnarok gains 6 temp hp (had 4; applied 10).
Knee Breaker has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 5:
Soldier's turn:
HP: 30/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 24 vs. 27 AC (1d20+14; rolled 10).
Misses.
Ragnarok's turn:
HP: 68/75; Temp HP: 10; Surges: 10; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Crushing Blow (standard action, encounter)
Attacks Soldier with 17 vs. 23 AC (1d20+10; rolled 7).
Misses.
Crushing Blow has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 6:
Soldier's turn:
HP: 30/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 27 AC (1d20+14; rolled 16).
Hits: 12 damage (2d6+5; rolled 5, 2).
Ragnarok deflects 10 damage; 2 gets through (10 temp hp - 12 damage).
Ragnarok has 66 hp remaining (68 hp - 2 damage).
Ragnarok's turn:
HP: 66/75; Temp HP: 0; Surges: 10; Surge Value: 19
AC: 27; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 30 vs. 23 AC (1d20+12; rolled 18).
Hits: 21 damage (1d10[brutal 2]+13; rolled 8).
Soldier has 9 hp remaining (30 hp - 21 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 7:
Soldier's turn:
HP: 9/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 34 vs. 27 AC (1d20+16; rolled 18).
Hits: 11 damage (2d6+5; rolled 1, 5).
Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).
Ragnarok has 59 hp remaining (66 hp - 7 damage).
Ragnarok's turn:
HP: 59/75; Temp HP: 0; Surges: 10; Surge Value: 19
AC: 27; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 25 vs. 23 AC (1d20+10; rolled 15).
Hits: 14 damage (1d10[brutal 2]+9; rolled 2, 5).
Soldier has -5 hp remaining (9 hp - 14 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
+1 defense bonus expires.
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 59 hp; wants at least 66 hp (maximum is 75 hp).
Ragnarok spends a healing surge (9 remaining).
Ragnarok heals 19 hp (59 hp -> 75 hp; 3 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Unbreakable recharges.
Griffons Wrath recharges.
Second Wind recharges.
Milestone:
Ragnarok gains an action point.
Meliorating Layered Plate Armor +2: enhancement increases to +3.
FIGHT #3: Level 7 Ragnarok VS. Level 9 Soldier
Roll initiative!
Ragnarok rolls 9 initiative (1d20+4; rolled 5).
Soldier rolls 14 initiative (1d20+9; rolled 5).
Initiative order:
Soldier
Ragnarok
Round 1:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Encounter Attack (standard action, encounter)
Attacks Ragnarok with 34 vs. 27 AC (1d20+16; rolled 18).
Hits: 28 damage (3d10+5; rolled 9, 10, 4).
Ragnarok reacts with Unbreakable (immediate reaction, encounter):
Damage is reduced to 19 hp (28 hp - 9 hp).
Unbreakable has been expended.
Ragnarok has 56 hp remaining (75 hp - 19 damage).
Soldier Encounter Attack has been expended.
Ragnarok's turn:
HP: 56/75; Temp HP: 0; Surges: 9; Surge Value: 19
AC: 27; Action Points: 1
Second Wind (minor action, encounter)
Ragnarok spends a healing surge (8 remaining).
Ragnarok heals 19 hp (56 hp -> 75 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Griffons Wrath (standard action, encounter)
Attacks Soldier with 18 vs. 25 AC (1d20+10; rolled 8).
Misses.
Griffons Wrath has been expended.
Spend Action Point (free action, encounter)
Ragnarok spends an action point (0 remaining).
Ragnarok gains a standard action.
Spend Action Point has been expended.
Brash Strike (standard action, at_will)
Attacks Soldier with 21 vs. 25 AC (1d20+12; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Round 2:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 33 vs. 30 AC (1d20+18; rolled 15).
Hits: 11 damage (2d6+5; rolled 5, 1).
Ragnarok has 64 hp remaining (75 hp - 11 damage).
Ragnarok's turn:
HP: 64/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 30; Action Points: 0
combat advantage expires.
Conditions:
+2 defense bonus (until end of this turn).
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 20 vs. 25 AC (1d20+10; rolled 10).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+2 defense bonus expires.
+1 defense bonus expires.
Round 3:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 32 vs. 28 AC (1d20+16; rolled 16).
Hits: 12 damage (2d6+5; rolled 4, 3).
Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).
Ragnarok has 56 hp remaining (64 hp - 8 damage).
Ragnarok's turn:
HP: 56/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 15 vs. 25 AC (1d20+12; rolled 3).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 4:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+18; rolled 10).
Hits: 12 damage (2d6+5; rolled 2, 5).
Ragnarok has 44 hp remaining (56 hp - 12 damage).
Ragnarok's turn:
HP: 44/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 24 vs. 25 AC (1d20+12; rolled 12).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 5:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 38 vs. 28 AC (1d20+18; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok has 27 hp remaining (44 hp - 17 damage).
Ragnarok's turn:
HP: 27/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 11 vs. 25 AC (1d20+10; rolled 1).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Boundless Endurance (minor action, daily)
Ragnarok gains regen 6 hp when bloodied (stance).
Boundless Endurance has been expended.
+1 defense bonus expires.
Round 6:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 26 vs. 28 AC (1d20+16; rolled 10).
Misses.
Ragnarok's turn:
HP: 27/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
regen 6 hp when bloodied (stance).
Ragnarok heals 6 hp (27 hp -> 33 hp; 0 hp wasted).
Crushing Blow (standard action, encounter)
Attacks Soldier with 22 vs. 25 AC (1d20+10; rolled 12).
Misses.
Crushing Blow has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 7:
Soldier's turn:
HP: 97/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 22 vs. 28 AC (1d20+16; rolled 6).
Misses.
Ragnarok's turn:
HP: 33/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (33 hp -> 39 hp; 0 hp wasted).
Distracting Spate (standard action, encounter)
Attacks Soldier with 29 vs. 25 AC (1d20+10; rolled 19).
Hits: 21 damage (2d10[brutal 2]+9; rolled 5, 1, 7).
Soldier has 76 hp remaining (97 hp - 21 damage).
Ragnarok gains 0 temp hp (had 4; applied 4).
Ragnarok gains combat advantage (until end of next turn).
Distracting Spate has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 8:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 36 vs. 28 AC (1d20+16; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 26 hp remaining (39 hp - 13 damage).
Ragnarok's turn:
HP: 26/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
combat advantage (until end of this turn).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (26 hp -> 32 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 16 vs. 25 AC (1d20+14; rolled 2).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
combat advantage expires.
+1 defense bonus expires.
Round 9:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 33 vs. 28 AC (1d20+18; rolled 15).
Hits: 8 damage (2d6+5; rolled 2, 1).
Ragnarok has 24 hp remaining (32 hp - 8 damage).
Ragnarok's turn:
HP: 24/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (24 hp -> 30 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 18 vs. 25 AC (1d20+10; rolled 8).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+1 defense bonus expires.
Round 10:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+16; rolled 14).
Hits: 15 damage (2d6+5; rolled 5, 5).
Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).
Ragnarok has 19 hp remaining (30 hp - 11 damage).
Ragnarok's turn:
HP: 19/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 21 vs. 25 AC (1d20+12; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 11:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+18; rolled 10).
Hits: 12 damage (2d6+5; rolled 3, 4).
Ragnarok has 13 hp remaining (25 hp - 12 damage).
Ragnarok's turn:
HP: 13/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 16 vs. 25 AC (1d20+10; rolled 6).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+1 defense bonus expires.
Round 12:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 29 vs. 28 AC (1d20+16; rolled 13).
Hits: 10 damage (2d6+5; rolled 3, 2).
Ragnarok deflects 4 damage; 6 gets through (4 temp hp - 10 damage).
Ragnarok has 13 hp remaining (19 hp - 6 damage).
Ragnarok's turn:
HP: 13/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 18 vs. 25 AC (1d20+10; rolled 8).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 13:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 29 vs. 28 AC (1d20+16; rolled 13).
Hits: 14 damage (2d6+5; rolled 3, 6).
Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).
Ragnarok has 9 hp remaining (19 hp - 10 damage).
Ragnarok's turn:
HP: 9/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (9 hp -> 15 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 17 vs. 25 AC (1d20+10; rolled 7).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+1 defense bonus expires.
Round 14:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+16; rolled 14).
Hits: 13 damage (2d6+5; rolled 4, 4).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has 6 hp remaining (15 hp - 9 damage).
Ragnarok's turn:
HP: 6/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (6 hp -> 12 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 11 vs. 25 AC (1d20+10; rolled 1).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 15:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 27 vs. 28 AC (1d20+16; rolled 11).
Misses.
Ragnarok's turn:
HP: 12/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 15 vs. 25 AC (1d20+12; rolled 3).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 16:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 19 vs. 28 AC (1d20+18; rolled 1).
Misses.
Ragnarok's turn:
HP: 18/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 14 vs. 25 AC (1d20+12; rolled 2).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 17:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+18; rolled 10).
Hits: 17 damage (2d6+5; rolled 6, 6).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 11 hp remaining (24 hp - 13 damage).
Ragnarok's turn:
HP: 11/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 19 vs. 25 AC (1d20+12; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 18:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 23 vs. 28 AC (1d20+18; rolled 5).
Misses.
Ragnarok's turn:
HP: 17/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 23 vs. 25 AC (1d20+10; rolled 13).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 19:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 35 vs. 28 AC (1d20+16; rolled 19).
Hits: 13 damage (2d6+5; rolled 6, 2).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has 14 hp remaining (23 hp - 9 damage).
Ragnarok's turn:
HP: 14/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (14 hp -> 20 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 21 vs. 25 AC (1d20+10; rolled 11).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 20:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 32 vs. 28 AC (1d20+16; rolled 16).
Hits: 11 damage (2d6+5; rolled 5, 1).
Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).
Ragnarok has 13 hp remaining (20 hp - 7 damage).
Ragnarok's turn:
HP: 13/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (13 hp -> 19 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 13 vs. 25 AC (1d20+10; rolled 3).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 21:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 21 vs. 28 AC (1d20+16; rolled 5).
Misses.
Ragnarok's turn:
HP: 19/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (19 hp -> 25 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 24 vs. 25 AC (1d20+12; rolled 12).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 22:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 21 vs. 28 AC (1d20+18; rolled 3).
Misses.
Ragnarok's turn:
HP: 25/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (25 hp -> 31 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 18 vs. 25 AC (1d20+12; rolled 6).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 23:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 38 vs. 28 AC (1d20+18; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 18 hp remaining (31 hp - 13 damage).
Ragnarok's turn:
HP: 18/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 16 vs. 25 AC (1d20+10; rolled 6).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 24:
Soldier's turn:
HP: 76/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 26 vs. 28 AC (1d20+16; rolled 10).
Misses.
Ragnarok's turn:
HP: 24/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (24 hp -> 30 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 31 vs. 25 AC (1d20+12; rolled 19).
Hits: 23 damage (1d10[brutal 2]+13; rolled 2, 10).
Soldier has 53 hp remaining (76 hp - 23 damage).
Ragnarok gains 0 temp hp (had 4; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 25:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 31 vs. 28 AC (1d20+18; rolled 13).
Hits: 13 damage (2d6+5; rolled 4, 4).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has 21 hp remaining (30 hp - 9 damage).
Ragnarok's turn:
HP: 21/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (21 hp -> 27 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 22 vs. 25 AC (1d20+12; rolled 10).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 26:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 33 vs. 28 AC (1d20+18; rolled 15).
Hits: 15 damage (2d6+5; rolled 4, 6).
Ragnarok has 12 hp remaining (27 hp - 15 damage).
Ragnarok's turn:
HP: 12/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 24 vs. 25 AC (1d20+12; rolled 12).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 27:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+18; rolled 12).
Hits: 13 damage (2d6+5; rolled 4, 4).
Ragnarok has 5 hp remaining (18 hp - 13 damage).
Ragnarok's turn:
HP: 5/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (5 hp -> 11 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 17 vs. 25 AC (1d20+10; rolled 7).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+1 defense bonus expires.
Round 28:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 24 vs. 28 AC (1d20+16; rolled 8).
Misses.
Ragnarok's turn:
HP: 11/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 24 vs. 25 AC (1d20+12; rolled 12).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 29:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 36 vs. 28 AC (1d20+18; rolled 18).
Hits: 16 damage (2d6+5; rolled 6, 5).
Ragnarok deflects 4 damage; 12 gets through (4 temp hp - 16 damage).
Ragnarok has 5 hp remaining (17 hp - 12 damage).
Ragnarok's turn:
HP: 5/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (5 hp -> 11 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 18 vs. 25 AC (1d20+10; rolled 8).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
+1 defense bonus expires.
Round 30:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 26 vs. 28 AC (1d20+16; rolled 10).
Misses.
Ragnarok's turn:
HP: 11/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (11 hp -> 17 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 19 vs. 25 AC (1d20+12; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 31:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 22 vs. 28 AC (1d20+18; rolled 4).
Misses.
Ragnarok's turn:
HP: 17/75; Temp HP: 4; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 19 vs. 25 AC (1d20+12; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 32:
Soldier's turn:
HP: 53/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+18; rolled 10).
Hits: 15 damage (2d6+5; rolled 4, 6).
Ragnarok deflects 4 damage; 11 gets through (4 temp hp - 15 damage).
Ragnarok has 12 hp remaining (23 hp - 11 damage).
Ragnarok's turn:
HP: 12/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (12 hp -> 18 hp; 0 hp wasted).
Crushing Surge (standard action, at_will)
Attacks Soldier with 25 vs. 25 AC (1d20+10; rolled 15).
Hits: 18 damage (1d10[brutal 2]+9; rolled 9).
Soldier has 35 hp remaining (53 hp - 18 damage).
Ragnarok gains 10 temp hp (had 0; applied 10).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 33:
Soldier's turn:
HP: 35/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 27 vs. 28 AC (1d20+16; rolled 11).
Misses.
Ragnarok's turn:
HP: 18/75; Temp HP: 10; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (18 hp -> 24 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 21 vs. 25 AC (1d20+12; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 34:
Soldier's turn:
HP: 35/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 33 vs. 28 AC (1d20+18; rolled 15).
Hits: 9 damage (2d6+5; rolled 1, 3).
Ragnarok deflects 9 damage; 0 gets through (10 temp hp - 9 damage).
Ragnarok has 24 hp remaining (24 hp - 0 damage).
Ragnarok's turn:
HP: 24/75; Temp HP: 1; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (24 hp -> 30 hp; 0 hp wasted).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 25 vs. 25 AC (1d20+12; rolled 13).
Hits: 22 damage (1d10[brutal 2]+13; rolled 2, 9).
Soldier has 13 hp remaining (35 hp - 22 damage).
Ragnarok gains 3 temp hp (had 1; applied 4).
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 35:
Soldier's turn:
HP: 13/97; Temp HP: 0; Surges: 1; Surge Value: 24
AC: 25; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+18; rolled 12).
Hits: 17 damage (2d6+5; rolled 6, 6).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 17 hp remaining (30 hp - 13 damage).
Ragnarok's turn:
HP: 17/75; Temp HP: 0; Surges: 8; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
regen 6 hp when bloodied (stance).
+1 defense bonus (until end of this turn).
Ragnarok heals 6 hp (17 hp -> 23 hp; 0 hp wasted).
Brash Strike (standard action, at_will)
Attacks Soldier with 29 vs. 25 AC (1d20+12; rolled 17).
Hits: 21 damage (1d10[brutal 2]+13; rolled 8).
Soldier has -8 hp remaining (13 hp - 21 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Soldier has died!
Heroes win!
Ragnarok takes a short rest.
Ragnarok has 23 hp; wants at least 66 hp (maximum is 75 hp).
Ragnarok spends a healing surge (7 remaining).
Ragnarok heals 19 hp (23 hp -> 42 hp; 0 hp wasted).
Ragnarok spends a healing surge (6 remaining).
Ragnarok heals 19 hp (42 hp -> 61 hp; 0 hp wasted).
Ragnarok spends a healing surge (5 remaining).
Ragnarok heals 19 hp (61 hp -> 75 hp; 5 hp wasted).
Temporary hit points expire.
Powers recharge:
Distracting Spate recharges.
Crushing Blow recharges.
Unbreakable recharges.
Griffons Wrath recharges.
Spend Action Point recharges.
Second Wind recharges.
Conditions expire:
Regen 6 hp when bloodied expires.
FIGHT #4: Level 7 Ragnarok VS. Level 7 Soldier
Roll initiative!
Ragnarok rolls 14 initiative (1d20+4; rolled 10).
Soldier rolls 14 initiative (1d20+8; rolled 6).
Tie! Resolve with initiative bonus.
Ragnarok initiative bonus is 4.
Soldier initiative bonus is 8.
Initiative order:
Soldier
Ragnarok
Round 1:
Soldier's turn:
HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Encounter Attack (standard action, encounter)
Attacks Ragnarok with 32 vs. 27 AC (1d20+14; rolled 18).
Hits: 30 damage (3d10+5; rolled 10, 7, 8).
Ragnarok reacts with Unbreakable (immediate reaction, encounter):
Damage is reduced to 21 hp (30 hp - 9 hp).
Unbreakable has been expended.
Ragnarok has 54 hp remaining (75 hp - 21 damage).
Soldier Encounter Attack has been expended.
Ragnarok's turn:
HP: 54/75; Temp HP: 0; Surges: 5; Surge Value: 19
AC: 27; Action Points: 0
Distracting Spate (standard action, encounter)
Attacks Soldier with 14 vs. 23 AC (1d20+10; rolled 4).
Misses.
Distracting Spate has been expended.
Second Wind (minor action, encounter)
Ragnarok spends a healing surge (4 remaining).
Ragnarok heals 19 hp (54 hp -> 73 hp; 0 hp wasted).
Ragnarok gains +2 defense bonus (until end of next turn).
Second Wind has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Round 2:
Soldier's turn:
HP: 80/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 22 vs. 30 AC (1d20+14; rolled 8).
Misses.
Ragnarok's turn:
HP: 73/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 30; Action Points: 0
Conditions:
+2 defense bonus (until end of this turn).
+1 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Crushing Blow (standard action, encounter)
Attacks Soldier with 23 vs. 23 AC (1d20+10; rolled 13).
Hits: 28 damage (2d10[brutal 2]+13; rolled 9, 6).
Soldier has 52 hp remaining (80 hp - 28 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Crushing Blow has been expended.
+2 defense bonus expires.
+1 defense bonus expires.
Round 3:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 19 vs. 28 AC (1d20+14; rolled 5).
Misses.
Ragnarok's turn:
HP: 73/75; Temp HP: 4; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 21 vs. 23 AC (1d20+12; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 4:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 23 vs. 28 AC (1d20+16; rolled 7).
Misses.
Ragnarok's turn:
HP: 73/75; Temp HP: 4; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 19 vs. 23 AC (1d20+12; rolled 7).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 5:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 26 vs. 28 AC (1d20+16; rolled 10).
Misses.
Ragnarok's turn:
HP: 73/75; Temp HP: 4; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Griffons Wrath (standard action, encounter)
Attacks Soldier with 12 vs. 23 AC (1d20+10; rolled 2).
Misses.
Griffons Wrath has been expended.
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 6:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 19 vs. 28 AC (1d20+14; rolled 5).
Misses.
Ragnarok's turn:
HP: 73/75; Temp HP: 4; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 21 vs. 23 AC (1d20+12; rolled 9).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 7:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 36 vs. 28 AC (1d20+16; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 60 hp remaining (73 hp - 13 damage).
Ragnarok's turn:
HP: 60/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 21 vs. 23 AC (1d20+10; rolled 11).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 8:
Soldier's turn:
HP: 52/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+14; rolled 14).
Hits: 12 damage (2d6+5; rolled 4, 3).
Ragnarok deflects 4 damage; 8 gets through (4 temp hp - 12 damage).
Ragnarok has 52 hp remaining (60 hp - 8 damage).
Ragnarok's turn:
HP: 52/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 32 vs. 23 AC (1d20+12; rolled 20).
Crits: 32 damage (1d10[brutal 2, max]+13 + 1d12; rolled max + 9).
Soldier has 20 hp remaining (52 hp - 32 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 9:
Soldier's turn:
HP: 20/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 36 vs. 28 AC (1d20+16; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok deflects 4 damage; 13 gets through (4 temp hp - 17 damage).
Ragnarok has 39 hp remaining (52 hp - 13 damage).
Ragnarok's turn:
HP: 39/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 16 vs. 23 AC (1d20+12; rolled 4).
Misses.
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 10:
Soldier's turn:
HP: 20/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 28 AC (1d20+16; rolled 12).
Hits: 11 damage (2d6+5; rolled 4, 2).
Ragnarok has 28 hp remaining (39 hp - 11 damage).
Ragnarok's turn:
HP: 28/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 11:
Soldier's turn:
HP: 20/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 22 vs. 28 AC (1d20+14; rolled 8).
Misses.
Ragnarok's turn:
HP: 28/75; Temp HP: 4; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 20 vs. 23 AC (1d20+12; rolled 8).
Misses.
Soldier gains combat advantage (until start of next turn).
+1 defense bonus expires.
Round 12:
Soldier's turn:
HP: 20/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 29 vs. 28 AC (1d20+16; rolled 13).
Hits: 14 damage (2d6+5; rolled 4, 5).
Ragnarok deflects 4 damage; 10 gets through (4 temp hp - 14 damage).
Ragnarok has 18 hp remaining (28 hp - 10 damage).
Ragnarok's turn:
HP: 18/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Brash Strike (standard action, at_will)
Attacks Soldier with 24 vs. 23 AC (1d20+12; rolled 12).
Hits: 18 damage (1d10[brutal 2]+13; rolled 5).
Soldier has 2 hp remaining (20 hp - 18 damage).
Ragnarok gains 4 temp hp (had 0; applied 4).
Soldier gains combat advantage (until start of next turn).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 13:
Soldier's turn:
HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Conditions:
combat advantage (until start of next turn).
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+16; rolled 14).
Hits: 13 damage (2d6+5; rolled 4, 4).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has 9 hp remaining (18 hp - 9 damage).
Ragnarok's turn:
HP: 9/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
combat advantage expires.
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 15 vs. 23 AC (1d20+10; rolled 5).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 14:
Soldier's turn:
HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 29 vs. 28 AC (1d20+14; rolled 15).
Hits: 11 damage (2d6+5; rolled 2, 4).
Ragnarok deflects 4 damage; 7 gets through (4 temp hp - 11 damage).
Ragnarok has 2 hp remaining (9 hp - 7 damage).
Ragnarok's turn:
HP: 2/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Crushing Surge (standard action, at_will)
Attacks Soldier with 20 vs. 23 AC (1d20+10; rolled 10).
Misses.
Ragnarok gains 4 temp hp (had 0; applied 4).
Shift (move action, at_will)
Ragnarok gains +1 defense bonus (until end of next turn).
+1 defense bonus expires.
Round 15:
Soldier's turn:
HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 30 vs. 28 AC (1d20+14; rolled 16).
Hits: 13 damage (2d6+5; rolled 3, 5).
Ragnarok deflects 4 damage; 9 gets through (4 temp hp - 13 damage).
Ragnarok has -7 hp remaining (2 hp - 9 damage).
Ragnarok's turn:
HP: -7/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 28; Action Points: 0
Conditions:
+1 defense bonus (until end of this turn).
Ragnarok is dying (0 death saves failed).
Rolls death saving throw and gets a 5 (1d20; rolled 5).
Fails. 2 failures remaining before death.
+1 defense bonus expires.
Round 16:
Soldier's turn:
HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 28 vs. 27 AC (1d20+14; rolled 14).
Hits: 14 damage (2d6+5; rolled 4, 5).
Ragnarok has -21 hp remaining (-7 hp - 14 damage).
Ragnarok's turn:
HP: -21/75; Temp HP: 0; Surges: 4; Surge Value: 19
AC: 27; Action Points: 0
Ragnarok is dying (1 death saves failed).
Rolls death saving throw and gets a 13 (1d20; rolled 13).
Passes.
Round 17:
Soldier's turn:
HP: 2/80; Temp HP: 0; Surges: 1; Surge Value: 20
AC: 23; Action Points: 0
Soldier Basic Attack (standard action, at_will)
Attacks Ragnarok with 34 vs. 27 AC (1d20+14; rolled 20).
Crits: 17 damage (2d6[max]+5; rolled max).
Ragnarok has -38 hp remaining (-21 hp - 17 damage).
Ragnarok has died!
Villains win!