Flatus Maximus
First Post
After reading Hackmaster Basic, I've been toying around with incorporating the "count up" combat system into O/A/Basic D&D. I want to keep it as simple as possible, but still have that real-time feel....
4e introduced defenses in place of saving throws. I really like that but am wondering if it might not be streamlined a little more.
I am also working on creating a hybrid like this. I think there are a lot of folks out there that want something like it.
In 1e, the better illusion spells affected all 5 senses, including touch. The obvious outgrowth of this is that an illusion could make you think you were taking damage...could kill you, in fact...if you believed it.I don't recall what this is?Lanefan said:- damaging or 5-sense illusions (as 1e)
amnuxoll said:I don't think this is necessary with the "Ready" action. I don't miss this mechanic.
amnuxoll said:This was one of the things I most hated about 2e. So, it's not for my system.
I agree, me being one of those
Your "mods" seem interesting, any chance of seing or getting these anytime?
In 1e, the better illusion spells affected all 5 senses, including touch. The obvious outgrowth of this is that an illusion could make you think you were taking damage...could kill you, in fact...if you believed it.
Complaining that they brought it back, or that it was taken out in the first place?Some illusion spells can actually kill you in 4e (they do "psychic" damage) so they brought that back. That is actually something I hear people complain about on the boards sometime.