Special Conversion Thread: Finishing off the fey


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I'm still not convinced on chaotic, as they are far too ordered. I'll settle for a "usually neutral", though.

I think you're reading to much into it. Demons, Slaads and Githyanki have pretty ordered hierarchies in AD&D too, and they're not LN!

I'm not fond of "trooping gremlin" either. Sorry!

How about Militia Gremlin then?

Yes, sounds like the consensus will be true neutral.

Aw, just because you've got the majority on your side doesn't mean there's consensus.:p

I'd prefer usually neutral (often chaotic) myself.
 

Gee, I thought I was being generous with N and not LN. :p

The thing is, I think the gremlin hierarchy sounds extremely rigid and inflexible. The demonic hierarchy is actually many different competing and independent hierarchies, all of which are extremely fluid, as best as I understand it. Can't say I know much about the githyanki or slaadi, though. I do know that FC4: Slaadi would have been awesome (right after FC3: Yugoloths, of course)!
 

My thoughts as well. Demons and slaadi don't have well-formed armies with a rigid hierarchy and assigned ranks.

While githyanki are closer to this, they have an alignment of "Usually evil (any)". So if we stick with "usually neutral", that allows for LN, N, CN, NG, and NE. Fair?
 


Updated.

After re-reading the original text, I'm more convinced that they can run the spectrum of neutrality, as they clearly exhibit chaotic behavior along with their lawful society.

Marine gremlins have webbed feet with fins on the backs of their heels. They have a set of secondary gills which enable them to breathe underwater and live in grottos and undersea caverns.

I've added an underbar for these variants. Aquatic w/ amphibious?

Magic resistance varies according to rank, starting from a basic resistance of 5% for grunts and civilians and increasing by 5% for every two steps in rank up to a maximum of 50% for a Jenrul.

I think SR 5 + class level might work best here.

Gremlins are very technology-oriented and are fascinated by any new advances in science.

As mentioned previously, gremlins are fascinated by technology. Upon introduction to a magic-based universe, they immediately set about learning the ways of sorcery and have become quite adept at using magic to confound and confuse the victims of their practical jokes.

Use Magic Device, with the usual "high tech" underbar?

Any adult gremlin, regardless of rank, can function as a 5thlevel thief, though generally the only thieving abilities gremlins make use of are moving silently, climbing walls, and picking pockets.

Cleon proposed a +2 racial bonus on Listen, Search, and Spot checks and a +x racial bonus on Climb, Disable Device, and Move Silently checks. I'd add Sleight of Hand to this as well. Perhaps +4 for the second set of skills, including Sleight of Hand? Maybe a racial bonus on UMD checks as well?
 

While githyanki are closer to this, they have an alignment of "Usually evil (any)". So if we stick with "usually neutral", that allows for LN, N, CN, NG, and NE. Fair?

Not in AD&D they didn't. In the original Fiend Folio githyanki were Chaotic Evil and still had the same social hierarchy.:o

Guess I can put up with "usually neutral".
 

I've added an underbar for these variants. Aquatic w/ amphibious?

You haven't got the winged spandule variant. "The spandule is a species of gremlin which lives entirely in the upper reaches of the sky. Spandules either ride on the backs of large flying creatures such as rocs, or live on high mountain peaks."

I think SR 5 + class level might work best here.

Use Magic Device, with the usual "high tech" underbar?

Cleon proposed a +2 racial bonus on Listen, Search, and Spot checks and a +x racial bonus on Climb, Disable Device, and Move Silently checks. I'd add Sleight of Hand to this as well. Perhaps +4 for the second set of skills, including Sleight of Hand? Maybe a racial bonus on UMD checks as well?

That's OK by me, except I was going to keep the racial bonus to +2 for all the skills. They've got a high Int and Dex which already makes them pretty good at those skills.

Except for Climb that is. Maybe we should give them the ability to substitute Dex for Str for their Climb checks?
 

I'm good with +2 on all the skills, including Climb. These are already going to be pretty super skill monkeys!
 


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