Might want to add in Courage of the Lone Stag as well. +2 damage against opponents you've marked when you're adjacent to three marked opponents or more. As a defender, that tends to happen a lot.
22 minimum damage would be tough to pull off. 19 with +2 weapon, Crippling Crush, Maw of the Guardian, Iron Armbands, Strength, Weapon Focus, with a brutal 1 weapon would do it. Do you have his build?I've run a game with one of these wardens for 12 levels now. I can say without a doubt his damage is the highest in the group. Save for a couple of times an AoE attack from the wizard has racked up crazy high numbers, no one can keep up. his minimum damage while in one of his daily forms is 22. When we had a ranger that was about the only time anyone else in the group could compare and even then it was about even.
I'm hoping paragon will see the other striker classes pass him up but I'm not counting on it. It's just demoralizing to watch those players who chose striker classes fall short compared someone with 100+ hp and the AC to boot out damage them.
WoTC has closed smaller gaps in their rules for weaker reasons. Not sure what's taking them so long to get to this one.
I said this when I first saw the class and now after seeing them played in several different games, I honestly feel it's significantly more powerful than any other defender or any other class.
In particular the Earthstrength Warden seems to have zero downside and manages to outdo other classes. Not just one class, mind you, but several at the same time. In one group I'm in, the warden does more damage than the strikers, has more resilience than any of our defenders we've had (several people have come and gone in the group), has excellent lock-down abilities and is barely ever affected by attacks because of high defences and save opportunities, and they have the most hit points of any class.
They have just about everything except self-healing. But even then, they have tons of healing surges!
A goliath earthstrength warden is a party unto himself.
I played a Warforged Warden for 11 levels straight, and I never felt overpowered.
I never went down at all, because I was maxing out CON, piling on temporary HPs and using Cloak of the Walking Wounded and Dwarven Armor to max out my ability to surge in a given encounter but I wasn't doing nearly as much damage as the Deva Avenger.
There's something to be said about the design of 4e that no matter how hard you min max something, other players in different roles will do things better than you do, so it is difficult to be a one-man party.
Let us back up a second. I love Wardens. They are probably my favorite class in 4e, having played all of them barring PHB3 classes (well, Runepriest). The Fighter is, hands down imo, the best designed class in 4e and the best Defender by a large margin (I don't think that part is up for debate). There is basically not a single Warden build optimized for defending (be that through stickiness, a really dangerous Mark, battlefield control, etc.,) that does not MC into Fighter for Fighter specific Feats/PPs/EDs, though I concede a Striker-ish one would MC into Barbarian. The reverse is not true, the Fighter does not have to MC at all to be optimized. Though if you are going to make a high control BRV Fighter, MCing Warden for Crippling Crush is a good option, I admit it (and arguably better for the Fighter then it is for the Warden).Why would you be a fighter now ?
I've run a game with one of these wardens for 12 levels now. I can say without a doubt his damage is the highest in the group. Save for a couple of times an AoE attack from the wizard has racked up crazy high numbers, no one can keep up. his minimum damage while in one of his daily forms is 22. When we had a ranger that was about the only time anyone else in the group could compare and even then it was about even.
I'm hoping paragon will see the other striker classes pass him up but I'm not counting on it. It's just demoralizing to watch those players who chose striker classes fall short compared someone with 100+ hp and the AC to boot out damage them.
WoTC has closed smaller gaps in their rules for weaker reasons. Not sure what's taking them so long to get to this one.