A
amerigoV
Guest
I don't agree with the proposition that making 4e characters is easy.
To be clear, I do not think it is "easy" (I mean, nothing beats 1e and earlier fighters), just easier than 3.5 as you level up. 3.5 is pretty darn close to a building block system with all the feats, multiple-classing, and PrCs. Now, I'll admit I have not tinkered with the hybrid stuff in 4e, so perhaps that brings 4e complexity up to something comparable.
On the other hand, optimized characters in 4e look to take a lot of work. What little I have played 4e it feels like when I was playing WOW - I needed to frequent the equivalent of Elitist Jerks to get the build/rotation right.