the Jester
Legend
I'm sure that many of us have played at some point or another in the world of Greyhawk. This was Gygax's world, home to some of the greatest classic dungeons in D&D. It is for that nostalgia factor that we hold it in such high regards.
Yet as time has gone on and the hobby has evolved, I have to wonder if it still holds up all these years later.
One of the questions I ask is why WotC would ever want to re-release Greyhawk. They might get some sales based on nostalgia, but what really sets it apart enough to draw in a new crowd? My fear on this is that, as a generic setting, it will be outshone by other generic settings, most notably the Realms. It doesn't offer the wide range of cultures that other settings do. There's nothing geographically or culturally that really sets it apart.
What?
Are you, er, familiar with Greyhawk?
IMHO it's much cooler than the FR, DL or any of the other "generic fantasy worlds" that are pretty much GH in drag anyhow.
Greyhawk has a VERY wide range of cultures, from the Barbarian kingdoms in the NE to the Arabesque Baklunish to the Amerindian Rovers to the Gypsy-inspired Rhenee to the racist empire of the Scarlet Brotherhood to... well, it keeps going, and even different nonhuman cultures are hinted at, sketched out or detailed- valley elven culture; the Grugach; Celene and Urnst; gnomes in camouflage; a demigod ruling an evil empire; another fallen empire where undead are sometimes the leading citizens; etc.
Geographically you have the Sea of Dust, the Barrens, the Land of Black Ice, the Sinking Isle, the Riftcanyon, the Nyr Dyv... I think there are plenty of distinctive and cool geographical areas in the Flanaess.
Maybe I'm misunderstanding what you're looking for here- what is it you think sets FR apart as more relevant than GH? Because to my mind, it's all about taste. If you prefer a sort of Renaissance, high fantasy feel, you will likely prefer the Realms, whereas if you prefer a sword & sorcery Dark Ages feel, you'll prolly prefer Greyhawk.