The "Natural Spell" feat

I understand that with 3.5 RAW, this feat can be unbalancing, with the druid being able to fill the fighter role while still being an awesome spellcaster.

I notice that it's not included in Trailblazer, even though many other unchanged feats (like Armor Proficiency) are. But it's not listed under "deleted feats," either.

With the Trailblazer Druid, is this problem as bad? Would you recommend allowing or banning this feat?

Ragnar
 

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Wulf Ratbane

Adventurer
I understand that with 3.5 RAW, this feat can be unbalancing, with the druid being able to fill the fighter role while still being an awesome spellcaster.

I notice that it's not included in Trailblazer, even though many other unchanged feats (like Armor Proficiency) are. But it's not listed under "deleted feats," either.

With the Trailblazer Druid, is this problem as bad? Would you recommend allowing or banning this feat?

Ragnar

1) It's not included because it isn't (to my knowledge) in the SRD. If it's not Open Content, we really can't address it.

2) Wild Shape isn't quite as open to abuse as it used to be, so I'd perhaps allow the feat, strictly from a balance perspective. However, it still interferes with my sense of what Wild Shape should be-- a role-playing and story-enhancing effect, not a combat mechanics perk. In that sense I'd be inclined to maintain my ban on Natural Spell.
 

ValhallaGH

Explorer
1) It's not included because it isn't (to my knowledge) in the SRD. If it's not Open Content, we really can't address it.

2) Wild Shape isn't quite as open to abuse as it used to be, so I'd perhaps allow the feat, strictly from a balance perspective. However, it still interferes with my sense of what Wild Shape should be-- a role-playing and story-enhancing effect, not a combat mechanics perk. In that sense I'd be inclined to maintain my ban on Natural Spell.
1) It is Open Content, so feel free to go nuts, Wulf.

2) I'd ban it, though it is less horribly broken.
 



joela

First Post
It should have been included in the "Deleted Feats" table on pg. 70.

+1. BTW, out of curiousity, reasons for dropping the Leadership feat? For me, it makes the game unwieldy as the hapless player slows game play down coordinateing all those cohorts.
 


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