Scribble
First Post
I want to reiterate that an subscription-only online model is completely compatible with physical play and families.
To a degree sure- but again I say it's not inline with how the company has operated in the past. It would be a major shift, and major shifts don't happen overnight for large companies.
The things that support the notion that Wizards intends to continue the physical book model include the Encounters program and the retailer program that allows the FLGS to stock certain items early. This certainly encourages people to buy the physical product and participate in the FLGS community. These efforts make me happy, and I participate in them in every way that a customer can.
However, there are other signs that point to the physical book and object model failing, or at best they're ambiguous about what they actually mean.
For instance, the change to Essentials indicates that there had been a problem with the way Wizards was producing and selling books. If the previous thin hardback model were completely successful, there would have been no need for the change.
Yep- I don't disagree here. WoTC has recognized that in order for physical games to stay viable in the marketplace they need to change the way they present those products.
If they idn't want the product to stay viable, why invest the effort into making them more attractive?
Essentials is not actually cheaper -- it's equal or greater in terms of cost to match the same functionality that one had with the core three at the start of the 4e line.
Depends on how you look at it.
When the core set came out, you had to spend $30 each on three books to get a functional instance of the game. Now, you have to spend $20 on a Heroes book, $20 on the RC, $40 on the DM kit, and $30 on the Monster Vault. That's a total expenditure of $110 vs. $90. It's even more if you want to cover the player options that you got out of the first PHB.
This is why I said it depends on how you look at it. It's designed to be more "modular."
As a player I really only need one players book I can choose either of the players books as well.
As a DM the requirements are really Rules compendium, and monster vault. The DM's kit is nice, and filled with cool advice, but nothing in it is absolutely needed to play the game.
One copy of the rules compendium is really needed at a table. Maybe two for convenience.
If the DM already has it the player's don't really need it.
It's an easier way to get into gaming.
Ultimately maybe it would cost more to get everything, but they've vastly reduced the need to get everything up front.
They've made it easier/cheaper to get the physical products needed to start gaming. You can take it as far as you want from there, which is no different then it ever was.
There are other things. For example, the miniatures line. There have been no announcements of forthcoming releases, so they're pulling back on that aspect.
Sure, but take a look at what they're doing with tokens.
Tokens allow them to include a physical representation of all the monsters in a vault at a low cost. It would be prohibitively expensive to do the same with minis.
They've lowered the cost and lowered the amount of effort needed to get a game going at a table.
they've designed boxes that pretty much allow me to open them and jump right into the game with minimal effort.
And those much-decried booster packs that came out with Gamma World? They're making their way in to D&D, as well. It's an attempt to maintain store presence for D&D like their store presence for M:tG. We're going from expensive-to-produce collectibles to cheap-to-produce collectibles. How long until we have virtually-free-to-produce collectibles in the form of online tokens that we have to sustain with a subscription?
My argument continues here that you're making a jump here based on nothing but fear of what COULD happen, not based on any actual signs.
You're equating a physical product with plans to go digital. The two are only related by virtue of you saying they're related.
If anything this points towards wanting there to be more of a hook for physical products.
To me, all these things could be signs of desperation about the physical product model.
Or signs that to keep the physical product model viable changes need to be made to make them more in line with what customers want/need, and are willing to pay for.
Don't get me wrong: I like 4e, and I play 4e all the time. I just think it's possible that Wizards may be lying to us and screwing us again, like they have many times before.
I've never been screwed. Sorry you have.
I think it's foolish to stick my head in the sand and pretend it could never happen.
Who's doing that? I'm saying nothing is actually pointing in that direction.
I could get hit by a bus while crossing the street. Since there is no bus coming, and the light is red, I figure it's a safe bet that I won't get hit by a bus while crossing the street.
When there is actually a bus coming, and I'm crossing against the light... I'll worry then!
By recognizing the trend now and letting Wizards know how we feel, we may be able to change their plans about their potential disaster.
You seem to be inventing a trend to argue against. I feel this is as purposeful as getting a petition together to also stop them from deciding to turn D&D into only a line of low sodium pasta sauces.
There's no real evidence of them doing this, and a lot of evidence that they're NOT doing this... so why get up in arms about something not happening?
If you really want to- hey go for it... I just think it's kind of irrational.