Jeff Wilder
First Post
Recently I felt like I've been losing a handle on the details of my M&M campaign (mainly because of my propensity to improvise quite a bit and write notes on literally any flat surface), so I've started synthesizing a "Master Campaign Log." It's got entries for superheroes, supervillains, NPCs and organizations of various allegiances, and "issue summaries" (basically short recaps of adventures).
Anyway, I noticed a significant bias in my NPCs (i.e., those I have created, not taken from other sources), which I thought was interesting:
All of my "good guy" science-oriented NPCs are female, and all the "bad guy" scientists are male.
Good Guys - Dr. Emily Riche (geneticist, Stanford), Dr. Akasha L. Farraq (bioelectrical engineer, Lockheed-Martin), Dr. Valerie Simmons (neurobiologist, AEGIS), Rebecca Aguila (reformed supervillain battlesuit, Seattle), Firmware (gadgeteer)
Bad Guys - Challenger (Tony Stark-level engineer, battlesuit), Grey Gull (weather controller), Dr. Dylan Greene (geneticist, The Labyrinth), Manuel Sanchez (CEO of Sanchez Chamicals, polluting the bay).
It's really a stark divide ... way too much to be coincidence.
It gets more interesting because it doesn't break that way in other areas (magical characters, heroes or villains, and so forth). Just science-types.
Have you ever looked at your NPC creation and seen anything similar? Take a look now!
Anyway, I noticed a significant bias in my NPCs (i.e., those I have created, not taken from other sources), which I thought was interesting:
All of my "good guy" science-oriented NPCs are female, and all the "bad guy" scientists are male.
Good Guys - Dr. Emily Riche (geneticist, Stanford), Dr. Akasha L. Farraq (bioelectrical engineer, Lockheed-Martin), Dr. Valerie Simmons (neurobiologist, AEGIS), Rebecca Aguila (reformed supervillain battlesuit, Seattle), Firmware (gadgeteer)
Bad Guys - Challenger (Tony Stark-level engineer, battlesuit), Grey Gull (weather controller), Dr. Dylan Greene (geneticist, The Labyrinth), Manuel Sanchez (CEO of Sanchez Chamicals, polluting the bay).
It's really a stark divide ... way too much to be coincidence.
It gets more interesting because it doesn't break that way in other areas (magical characters, heroes or villains, and so forth). Just science-types.
Have you ever looked at your NPC creation and seen anything similar? Take a look now!
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