But what about the collectible game aspect? TSR never did anything collectible to try to get in on that market ever, did they?
TSR went backrupt, WOTC wont. Why? Because they know how to expand there market.
I have no animus towards the board games- heck, I enjoyed my copy of Dungeon! from the 1980s- but I'm not all that optimistic. Hasbro's recent 15% decline in profits stemmed largely from an underperforming board games division.
That makes board games a seemingly unlikely lifeline for the brand.
Rumors of this has circulated a number of years back, especially when WotC first acquired D&D. We thought it'd never happened and lashed at those who prophesied it would happen.
And it has. What's with D&D reduced to using cards like MtG? And now all these board games being released...BOARD GAMES!? Have we dumbed things down that much? Has D&D really lost its entire base and embraced the Mountain Dew/WoW crowd?
I fear for D&D as a whole. How do we get it sold to a more proper company (and not corporation) that will make the game for the sake of the game and not uber-profit?
Someone like...TSR was...minus the bankruptcy and random splat books issue.
WotC...I didn't want to believe you'd run this game into the ground, but I am seeing the signs myself. Please, sell it off. You're not going to make Blizzard's money with D&D. Ever. I mean, come on, rookie Paizo tied with you in sales. And, yet, you have the all-time famous TTRPG in the world to compete with and still nearly got wiped.
Sad times indeed.
Even if we don't count product sales, I've seen a figure floating around that has DDI subscriptions at around (if memory serves) 30,000. Even if they're only pulling in $5/mo per subscriber after expenses, that's still $150k per month. Just on DDI. Not even counting physical product. Is there another RPG company out there pulling in this kind of scratch?
That might work as a theory... if not for the fact that the boardgames that Hasbro was selling were mainly new sets of Monopoly and Battleship.
You know, the ones everyone has already, and that don't sell to the hobby market.
Cheers!
NPR
While electronic games remain popular, another sector of the game industry is doing very well. Toy manufacturers and major retailers won't disclose national sales figures, but industry insiders say board game sales increased by more than 20 percent last year. They're expected to be even higher this year.