Celebrim
Legend
I've played numerous campaigns, generally up to 12 - 15th level.
I hate the "10-foot pole style of dungeon exploration" and it doesn't happen in my games.
I love overarching story arcs.
You say those last two things as if they were mutually exclusive.
In a campaign that went to 12th-15th level, I'd prefer that over that period there be 3-6 levels worth of 'exploring the dungeon with my 10' pole', along with 3-6 levels worth of wilderness exploration, and 3-6 levels worth of urban mysteries and political drama, along with an overarching story arc.
I've never really understood the idea that gaming should be all dungeon crawling OR all role playing OR all political intrigue OR all sandbox exploration OR all linear adventure path. The occasional meal that's just a steak or just dessert is fun, but I wouldn't want my whole life to be that way. Normally, I prefer a balanced meal, or if not a balanced meal then at least a a balanced diet.