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Powergamer Issues

What would happen if you assigned this Munchkin player a pre-generated character? Say that you and the DM will level him up when necessary and choose all of his stuff.

Maybe you'll get lucky and he'll quit on his own?
 

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No, but it makes for a fantastic slapfight!
girlfight.gif




I honestly wasn't trying to promote discord. The player might be tolerable if he weren't able to power munchkin.
 

So far the DM seems to be vetoing every character he's made so far, so he might just give up and not play at all.

In the case that he does play something broken, I've expressed that I won't play or host unless he's kicked out.

I've asked my DM to restrict him to the Pathfinder core rulebook and the advanced player's guide. There is little that can be broken in those books.
 


I ran a Pathfinder / 3.5 game with a problem player. To call him an extreme powergamer would be a courtesy; I'm not sure he has the capacity to tell what is and is not appropriate power for a character of a given level. He finds whatever he can find that is powerful and plays it. Every session I had to have a discussion about some new spell or ability he had that was incredibly powerful, things like spells that gave him 10 feats for free or +1 LA templates that gave him Circle of Death at will and +6 to all stats, among other things. After his first character I made him send his characters to me in advance with cited sources, until he whined so badly I just let him play what he wanted. It ended up all but derailing the campaign, that and the fact that he was prone to wandering off on his own and pestering me in-game to focus on his character. It was a nightmare.

Now, the game is over, and I have joined a new Pathfinder group and agreed to host, since the DM and other players don't have a playing space. The new DM invited the problem player to the group, and I do not think that I am comfortable playing with him. However, I'm really looking forward to this game, and many of my friends are players.

What should I do?
Give the GM a heads up, and let him deal with it as he sees fit.

As for yourself, never give in to whining. :)
 

I ran a Pathfinder / 3.5 game with a problem player. To call him an extreme powergamer would be a courtesy; I'm not sure he has the capacity to tell what is and is not appropriate power for a character of a given level. He finds whatever he can find that is powerful and plays it. Every session I had to have a discussion about some new spell or ability he had that was incredibly powerful, things like spells that gave him 10 feats for free or +1 LA templates that gave him Circle of Death at will and +6 to all stats, among other things. After his first character I made him send his characters to me in advance with cited sources, until he whined so badly I just let him play what he wanted. It ended up all but derailing the campaign, that and the fact that he was prone to wandering off on his own and pestering me in-game to focus on his character. It was a nightmare.

Now, the game is over, and I have joined a new Pathfinder group and agreed to host, since the DM and other players don't have a playing space. The new DM invited the problem player to the group, and I do not think that I am comfortable playing with him. However, I'm really looking forward to this game, and many of my friends are players.

What should I do?

Ugh - been there, done that got the blood soaked t-shirt.

Does the new DM know how this guy plays? Do the other players? If they do then, aside from not allowing him into you house, you're kind of stuck. If they don't you might want to give a warning to the DM of how this guy cheats....err "plays" D&D.

All I know is I never want to game with one of these "gamers" ever again. My wife and I have left games over this.
 

[MENTION=81796]Chronologist[/MENTION]; Is this guy a friend or acquaintance outside of gaming?

If not, is there a problem simply saying "Regardless of what he promises, I don't want him at my house"?
 

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