TPKs are nice and definitive. The party are wiped out. The players can make a new party more or less in the same campaign/setting, or you can all go do something else. However...
Say the adventure you're running is a bit too tough for the players & their PCs. In a battle, 2/3 or 4/5 are killed, and the survivors flee, leaving the bodies of their companions. What now?
Say the adventure you're running is a bit too tough for the players & their PCs. In a battle, 2/3 or 4/5 are killed, and the survivors flee, leaving the bodies of their companions. What now?