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New Star Trek TV Series In Development

Need Andorians - one of the four founding members.
Need Tellarites - another founding member.

Klingons have been neutered, made great bad guys but not good guys. I say Cardasians but only if they can be real bad guys.
 

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Okay, my honest opinion is no, just...no.

Admirals - if the real navies of the world had that many top line admins, there wouldn't be any money left over for ships... If they really want to make it sing, build some consistency. Every starbase, had an admiral, uh-uh, that's a captain's job, or a commander's. They received orders from so many different admirals on TNG that my first response was, who the hell do they belong to? I'm sure they are assigned to a division, who is the division head and why weren't the orders sent through them? (sorry a bit of real world military experience kicking in.) If you are assigned to Galaxy Exploration Division and you are getting orders from Military Operations Division, someone has crossed the line and FUBARed...

Yeah, I realize a lot of this stuff is nit-picky, but attention to detail is a military catch phrase for a reason. No military organization can function efficiently or effectively without it. A military based arm of even an imaginary government should have a smidgen of it, or else its just a group of space monkeys throwing really destructive poo.

Any chance you could post your idea of how these divisions should e headed up?

By that I mean how many admirals should there be?

Lets see galaxy exploration command

Military operations command

Starbase command and by that I mean Captains in charge of the more important bases with Commander's in charge of the outlying ones that aren't as important with say those protecting member states given more importance than say an otherwise remote and irrelevant border of space that nobody has found any reason to explore since there's more going over that way for instance...

Sorry just curious how the chain of command would be handled or maybe viewed if they actually followed their procedures as you view it?
 

Any chance you could post your idea of how these divisions should e headed up?

By that I mean how many admirals should there be?

Lets see galaxy exploration command

Military operations command

It may not be that simple. We aren't talking a Navy for a rather limited ocean around limited continents. The Federation (and its galaxy) are big places, so there probably should be far more command staff than you'd see in a current-day Navy. Nor is it apt to be organized exactly like a modern-day Navy, simply because Starfleet serves functions that modern Navies generally don't.
 

This is incorrect.

Voyager was set 70,000 light years away so that the things that they would be doing on that show would not cross over and create continuity issues with DS9 and, in particular, with the canon timeline that was expected to be in use in the restarted Star Trek movie franchise at the time. The "political" story of the Federation and its allies and enemies was something that was to be the subject of the existing movie series, and to a lesser extent, with DS9. The same reason was the excuse as to why DS9 was doing its thing through the wormhole. Again, the political situation in the "main" Federation space was reserved for TNG and the movie series. As such, Voyager was to return to pure exploration mode in the Delta quadrant in a manner which would not interfere with the continuity in existing programs.

Which is really just a fancy way of saying, "There wasn't any good exploration stories left in the Federation, so let's stick to the political thriller stuff, and send the explorers off to the other side of galaxy, where there's aliens we haven't met yet."

You'll notice, they scaled back most everything for Voyager in an attempt to get back to the exploration roots of Star Trek... A smaller ship, a smaller crew, no support, no supplies, no replacements for lost crew. They were aiming (at least in the beginning) for the action-adventure survival aspect of deep space exploration (a la Battlestar Galactica).

With the level that they let Federation tech grow to, that wouldn't have worked if they'd set it anywhere within spitting distance of the Federation frontier. It'd be too easy for the ship to turn around and head home at any time for a refit and shore leave. It would have killed the whole premise of the show... A severe shortage of resources loses its dramatic tension when you can just pop down to the corner convenience store for a six pack of beer and a frozen pizza.
 

I may have to get my BoPET blanket out after saying this, but here goes.

The game itself was pretty blah, but the timeline for Star Trek Online was pretty cool, and it might make a decently interesting show. It's 2409, roughly 30 years after the end of Voyager. The Federation and the Klingon Empire are at war again. Romulus is destroyed, and Empress Sela is trying to help her people survive no matter the cost to anyone else.

It's far enough in the future that you're probably not going to see too many people from other shows. There are plenty of chances for allies and enemies to show up.

One idea that might be cool with this timeline is to have the ship in question be the Titan, with Riker weeks away from retirement. Have him deal with one last crisis, but let his replacement be the star, as it were. Then he hands over the reins to a new crew. Maybe Wesley gets to show up every now and then, as this is his assignment. Maybe Wesley gets transferred off Titan with Riker or something. In any case, Wil Wheaton should be involved with the pilot, and Wesley should have decent writing this time.

Anyway, I think that any future successful Star Trek series will have to have a good balance of conflict and exploration to keep all audiences relatively happy. I don't think TNG would be as successful today as it was in the 80s.
 

Star Trek the new horizons...

I personally thought Voyager was a mistake my dad loathed the captain, me I thought they went the wrong way.

I actually had this idea of it being set on the distant side of federation space except they tended to use the place as a dumping ground for those personne star fleet and the federation wanted rid of and couldn't find a legitimate reason for either dismissing them from the fleet or imprisoning them lawfully.

A rough and ready crowd who come across as perfectly normal for a fringe society with no place to go and little prospects as the area was considered of little interest.

However it does border a nebula and occasionally an exploration ship heads there to test new sensors in hopes of solving the reason why their technology doesn't work so well inside the nebula such that they haven't tried seriously exploring it due to them belieiving it to be barely forming its own star systems within.

This time the exploration ship is accompanied by an outdated escort manned by crew from the starbase and to waylay ill feelings between the respective crews (they had a bar fight whilst docked) a few of the crews on each ship are exchanged so both can see the benefits of cooperating.

However they encounter a disabled alien spaceship and send an away team aboard to investigate.
Another ship is detected exiting the nebula and this time the galaxy class ship moves to intercept and tried to hail them.
The ship is promptly blown apart and as it does the disabled ship suddenly comes to life and raises shields preventing anyone aboard from beaming off the ship...

I see this as a two parter with the second part revealing the two alien ships are enemies and a surviving crew member is trying to evade the away team aboard her ship as she tried to repair the ship so she can use it to escape their pursuer meanwhile the escort is doing its best to evade their attacker but things prove more difficult when the survivng crew member is confronted and she appears to be klingon in origin.

The universal translator doesn't work, the away team's phasers and equipment don't work aboard the alien spaceship they're trapped aboard BUT Escort's primitive grappler does meaning its trying to stay ahead of the attacker with the alien ship still attached and using that ship's shields to block the attacks from their pursuer!

I see this ending with them using their towed ship as an improvised bomb so their escort can blow up their attacker however this requires the away team to actually manage to succeed in persuading the surviving crewmember and escaping aboard an escape pod which is also blown up by the explosion but the transporter aboard the escort manages to beam them aboard in time.

I see this in the view point of that survivor where we see how things work in the Federation from her viewpoint and how the new cast copes with life on a frontier that has become decidely dangerous with the nearest help at least a decade away since their means of communications is reliant on passing ships and not instantaneous communication with the rest of the Federation as it was never seen as necessary...

Not so perfect society, more like the world at present and more importantly the long thread can deal with who their new friend is, who their attacker was and why after so long is the nebula suddenly full of inhabitants that by all rights shouldn't be there?!

First season I'd see them trying to deal with the ramifications that they have to hold out until help comes along, have their new friend try to cope with gradually learning a new language since the universal translator doesn't work and have that become a subplot where you eventually discover WHY it doesn't but have them try to send a message home via any passing ship except in many cases it will take them even longer to get that message there and in some cases they either part of another subterfuge by enemies of the federation who are becoming aware there something important going on here or are silenced by the enemy they know almost nothing about!

I figure the secret about the nebula's new inhabitants being linked to the Borg running rampant in their part of the galaxy being a good enough link without having them get involved as well as reveal the refugees aren't entirely as benevolent as their new friend who turns out to be the only survivor of her race because they sacrificed themselves letting the refugees escape the Borg and she only survived because of a misjump that meant her ship wasn't destroyed like the rest of her peoples were.

Sorry hope that made sense!
 

The new movie was a logical crap hole. I mean, it was "cool," but not cool enough to buffer the enormous ridiculousness of the plot. Getting all angry in the past and blowing up someone's planet who's only marginally involved in the future destruction of your world, instead of, you know, warning your world? Promotion from a cadet to a captain? The insanely armed "mining vessel"? Getting fired from an escape pod to conveniently land on a planet with the one person in the galaxy who could help you? Red matter?

Not that many of the old Trek continuity episodes were any better in this respect, but I'm constantly surprised by how much people liked the new movie.
 

The new movie was a logical crap hole. I mean, it was "cool," but not cool enough to buffer the enormous ridiculousness of the plot. Getting all angry in the past and blowing up someone's planet who's only marginally involved in the future destruction of your world, instead of, you know, warning your world? Promotion from a cadet to a captain? The insanely armed "mining vessel"? Getting fired from an escape pod to conveniently land on a planet with the one person in the galaxy who could help you? Red matter?

Not that many of the old Trek continuity episodes were any better in this respect, but I'm constantly surprised by how much people liked the new movie.

Star Trek Countdown explains some of those items but you still have one or two remain.

If I recall, Nero was actually fleeing from the Romulan Empire. He was a different faction, and his only real concern was that of his family...which still was in the path of the Super Nova and still on Romulus.

As an outlaw he fell in with some rogue faction, can't recall who they were off the top of my head, who refitted his ship with Borg Technology and Borg improvements.

They had just come through the wormhole at the beginning of the Movie and were crippled by the ship to ship collision enough that they were captured by Klingons. After many years (decades even) they escaped with their repaired ship, and then had the power to basically crush the Klingons (which was the traffic they picked up on via Uhura).

He then had a little time to pick up Spock, as he figured out the correct time when the ship would appear, he did so, and dropped off Spock and proceeded to destroy Vulcan.

I would suppose he didn't expect to be taken out so quickly after his actions or he may have gone to Romulus and warned them...or considering his vendettas against Romulus as well, he may have simply done something that would save him and his wife in the future, and then proceeded to destroy Romulus as well.

Kirk basically defeated the ship that defeated Admirals and captains already...plus a fleet...it does make sense that someone who can actually do something like that would at least deserve a command. What, you want the Commander who thought up the plan of sending the fleet rigt into a trap to be destroyed promoted to Captain instead?

Plus, Kirk had already been promoted to Acting Captain by default in the film.

The coincidence of Kirk being on the same planet as Spock...okay...that was merely hollywood, nothing in ST:Countdown on that, at least from what I recall.
 

Kirk basically defeated the ship that defeated Admirals and captains already...plus a fleet...it does make sense that someone who can actually do something like that would at least deserve a command. What, you want the Commander who thought up the plan of sending the fleet rigt into a trap to be destroyed promoted to Captain instead?

Honestly, his instant promotion to Captain was the most jarring thing for me in the movie. I can forgive a lot of technical and time-travel-logic errors in the name of the genre.

But this, no. A promotion and instant placement on any ship he wants? Sure. But not automatic command. Command is, in large part, about long term judgement, leadership, and people-management, not just how one handles a single crisis.
 

... but I'm constantly surprised by how much people liked the new movie.
The 2009 movie nailed the characters. I (still) love it.

Star Trek isn't about tight plotting for me. It's about the characters, wait... and garishly-presented ideas. I'll be disappointed in Abrams-Trek if he never has his Kirk instruct a fur-clad barbarian in the correct pronunciation of the Preamble or kill a computer that thinks it's God (or worse, that wants his job).

Actually, I'm probably in for some disappointment. But I'm willing to give Abrams a few movies before I start grousing.
 

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