Aberzanzorax
Hero
I somewhat like alignment as a beginning for a character concept.
In 2nd edition, I LOVED priests, thanks to the book Faiths and Avatars. It not only had specialty priest kits, but it had rituals, beliefs, dogmas, holy days, etc etc.
I think it's fun to start with alignment, but then move on to "code" be it personal, a religious code, a thief's guild set of rules, or whatever.
What I don't like about alignment informing behavior is that two characters can have very very different behavior, but the same alignment (eg. N druid versus N priest of Gond).
I think too often people want to use alignment as the specific code of the individual, when it's meant to be much broader than that.
In 2nd edition, I LOVED priests, thanks to the book Faiths and Avatars. It not only had specialty priest kits, but it had rituals, beliefs, dogmas, holy days, etc etc.
I think it's fun to start with alignment, but then move on to "code" be it personal, a religious code, a thief's guild set of rules, or whatever.
What I don't like about alignment informing behavior is that two characters can have very very different behavior, but the same alignment (eg. N druid versus N priest of Gond).
I think too often people want to use alignment as the specific code of the individual, when it's meant to be much broader than that.