Upper_Krust
Legend
Li Shenron said:These would be ok for me, if core stopped at lv20. Killing gods or unique uber-demons IMHO should belong to an optional module, not to core D&D.
Agreed. I would prefer to see an 'Epic Tier' as its own boxed set (like the Master Boxed set from OD&D).
This way, Dragons and Balrogs should still stand at the top of the D&D core ladder, which sounds appropriate to me.
Yes they tried to shoehorn these into the Epic tier when they are not approapriate Epic monsters.
Overall, I would restrict the core Monster Manual to iconic monsters only, both those from folklore (celtic, greek-roman mythology, modern horror etc.) which are very well heard of by anyone, and those uniquely D&D but which have a strong tradition across the editions. Cut everything else, and avoid new monsters.
Something old, something new, something borrowed and something blue.
I liked that 4E mixed some new ideas in there. When you just keep repeating the same monsters over and over it gets a bit stale. Yes have the classics, but have some new stuff too - surprise people.
Also avoid low-level dragons.
What about wyrmlings?