Gundark
Explorer
I am really a fan of Fantasycraft (FC). For me this is a Brilliant set of rules that got largely ignored as it's release got drowned out by two other games (4e and Pathfinder). There are some criticisms of the game which are really not fair (rules for the sake of rules which seems to be made mostly by those who have not taken the time to read the game) but really a great game.
Anyhow, there are some mechanics which are really quite brilliant which are most likely not going to find their way into D&D NEXT. I am going to try and take the time to see how well these rules translate over especially now that D&D(N) has adopted some concepts that you see in FC, that combined with the basic core rules that DnDN is purported to have. I have to say that the gearhead in me is wanting to tinker...which is unusual for me.
I really like the upkeep costs for characters and holdings rules from FC, not to mention how items in FC have meaning, even mundane items have use aside from just taking up space on a character sheet. I also love how picking armour and weapons is a meaningful choice (aside from higher damage or AC), definitely something that is going to find it's way into my DnDN games.
How about you, what are planning to port over from other games? Assuming that DnDN doesn't already have it in the main rules.
Anyhow, there are some mechanics which are really quite brilliant which are most likely not going to find their way into D&D NEXT. I am going to try and take the time to see how well these rules translate over especially now that D&D(N) has adopted some concepts that you see in FC, that combined with the basic core rules that DnDN is purported to have. I have to say that the gearhead in me is wanting to tinker...which is unusual for me.
I really like the upkeep costs for characters and holdings rules from FC, not to mention how items in FC have meaning, even mundane items have use aside from just taking up space on a character sheet. I also love how picking armour and weapons is a meaningful choice (aside from higher damage or AC), definitely something that is going to find it's way into my DnDN games.
How about you, what are planning to port over from other games? Assuming that DnDN doesn't already have it in the main rules.