JamesonCourage
Adventurer
This is what most of this thread is fighting about, and it was touched on earlier. Some players like this sort of play; they like shining above other players when their character hits just the right situation, even if it means sitting out other times. And, for my players, they don't like the idea of everyone being good at everything because it's "less realistic" (it breaks their sense of verisimilitude).I would say that every class should excel at all three. I don't see a compelling reason otherwise. Why should some characters sit out during large chunks of the game?
But, my group (including me) doesn't see the PCs as inherently special. They're not "the protagonists" and therefore subject to special rules when we play a fantasy game (this differs, obviously, when we use Mutants and Masterminds in one-shots to play as superheroes).
This is all a preference thing. That's all it is. You don't like the idea of players sitting out for long chunks of the game; my group prefers it, if it means that they can shine brightly over the other players (not just some, but brightly), and if this dynamic helps keep them immersed. But, again, it's just preference.
It's okay for you to not like that style, and it's okay for you to advocate for your preferred style, but there it is. Whether or not it convinces you to believe that I'm telling the truth, that's the way it is. As always, play what you like
