It doesn't seem all that relevant to me. A high level fighter has the same amount of meat more or less as a lower level fighter. They gain more hti points via fate, luck, skill, grit, etc. That doesn't make it mythic for me. Just action-hero-y. In fact, a very typical Hollywood action movie.I think what I described is the inevitable consequence of a fighter gaining levels (and rolling average for their hit points).
UNLESS the fiction is a demigod fighter or whatever. Then you could say he's supernaturally tough and absorbing the hits directly. But that's not what some people want from their mythically mundane fighter.
On the last x pages, people are pinpointing mundane vs mythic fighters, so it seems to me that the bottleneck is not primarily suspension of disbelief with levelling but something else unique to the fighter class.I find this defines what a higher level fighter is, ie a mythic figure.
Other people might assign a different weight to this intrinsic characteristic of D&D fighters. All I can say is this is the best reading of the text I can come up with. I'm open to other interpretations.
If fighters levelled faster and higher than all other classes, I guess I'd agree that fighter levelling is somehow mythic.
You referred to the implausibility of anectodes like jumping off 100' cliffs and taking the full brunt of metal-melting fireballs. That's cherry picking to me, because most scenes in D&D allow for a lot more nuance IMOI have to ask: how does pointing out the ability to endure superhuman amounts of punishment --an ability common to all higher level fighter classes which also a common occurrence for said class members-- amount to cherry-picking?
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