[Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)


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dimsdale

First Post
The darkness surrounding Max's consciousness disappears again. He opens his eyes, blinking them repeatedly to regain his focus. With all of his strength he stands. Calmly, he surveys the battle ground, Lifting his head upward and taking a deep breath, he shouts a thunderous battle cry which inspires all allies around them, giving them strength and vigor to fight on. Turning to Gloom while pointing at Astrix the warlord commands Hit him again !

[sblock=action]
move: get up
minor: Strength of Conviction: Close Burst 5. Each ally within 5 can spend a healing surge. Until the end of the encounter Max's healing powers restore the maximum possible.
attack: Commander's strike: Gloom gets a BMA +1 to attack and +3 damage vs Astrix
[/sblock]

ooc: Gloom's BMA attack: +18 vs AC 1d12+12 damage = miss

OOC:
summary: Everyone within five squares of max can use a healing surge.
Max is at 7 hp


[sblock=Statblock]
Max, Male Human Bravura Warlord (Dragon Slayer) 11
Bloodied and prone
Passive Perception:17, Passive Insight:17
AC:27, Fort:27, Reflex:24, Will:22 -- Speed: 5
HP:7/85, Bloodied:42, Surge Value:21, Surges left:3/8
Initiative +7, Action Points:1
Powers:
*At Will Powers:
**Commander's Strike
**Brash Assault
*Encounter Powers:
[x]Heroic Effort
[x][x]Inspriing Word 2
[ ]Battefront Shift
[ ]Vengence is Mine
[ ]Grit and Spittle
[x]Second Wind
[ ]Walk it Off
[ ]Warlord's Strike
[x]Lion's Roar
[ ]Armor power: Demonscale
[ ]Marial vigor
[ ]Flattening Charge
[ ]Beast-Surrounding Maneuver
[ ]Takedown Strike
[x]Strkebacks
*Daily Powers:
[x]Concentrated Attack
[ ]Stand the Fallen
[ ]Denying Mark
[x]Davros Elden's Hasty resurgence
[ ]Shield Power
[ ]Boot Power
[ ]Sword Power
[x]Strength of Conviction

MBA: +17 vs. AC, 1d12+11 damage
[sblock=Notes]*Action Surge Feat: +3 bonus to attack rolls when spending an AP
*Leand Meat Feat +1 bonus to ally attack rolls for any power granted by a warlord power
*Armored Warlord Feat: +1 to amount of healing surges
*Human Perserverence Feat: +1 to all saving throws
*Improved Bravura Feat: When an ally uses Max Bravura Presence, that ally gains either a +1 bonus to the attack roll or a +1 bonus to speed for the move action (ally's choice)
*Stubborn Survivor Feat: +2 bonus to all saving throws when Max has no AP.
*Belt of Vigor: +1 bonus to healing surge value
*Bracers of Mighty Strike: +2 Damage bonus when using a basic melee attack
*Circlet of Indomitability: +1 to Will
*Badge of the Berserker: When Max charges he doesn't provoke OA's
[/sblock][/sblock]

[sblock=Spending an AP in the Presence of Max: Please Read]

Battlefront Leader Power

Any ally within three squares of max can shift 1/2 movement speed as a free action.

Bravura Presence

When an ally Max sees spends an action point to take another action to use it as an attack, the ally can choose to take advantage of this feature before the attack roll.

If the ally chooses to do so and the attack hits, then the ally can choose to do the following after the AP action:
* make a basic attack +1 to hit (due to feat: improved bravura)
or
* make a move action as a free action +1 added to ally's speed for movement (due to feat: improved bravura)

If the AP attack misses, the ally grants CA to all enemies TENT.

Clearly worth the risk :)

[/sblock]
 
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Velmont

First Post
OOC: Gloom spend an HS...


[SBLOCK=OOC]
Free: Spend an HS => HP: 27/81, HS: 9/11
[/SBLOCK]

[SBLOCK=To Players]
@.Players: Anyone who want can use this power to heal himself or to roll a 3[W] or more power.
Benediction (Immediate Reaction * Close Burst 5)
Target: An ally within 5 squares of you hits with a melee attack
Effect: The target can either spend a healing surge or make two damage rolls for the attack and use either result.
[/SBLOCK]

[SBLOCK=Gloom's Stats]Gloom
Longtooth Shifter Paladin 10
Initiative +5
Passive Insight 27; Passive Perception 22; Low-Light Vision
HP 27/81; THP 0; Bloodied 40; Surge Value 20; Surges Per-Day 9/11
AC 26; Fortitude 23; Reflex 18; Will 23
Resist Cold 5, Resist Necrotic 5.
Speed 5
Action Points: 0

Current Effects: None

Basic Attack: Blood Fury Fullblade +18 vs AC 1d12+12 damage

Skills: Athletics +10, Endurance +11, Insight +17, Intimidate +12, Nature +12, Perception +12, Religion, +9
Languages: Common, Eladrin

Powers
[ ]Ardent Strike
[ ]Holy Strike
[ ]Divine Challenge
[ ]Iron Wolf Warrior

[ ]Second Wind
[X]Longtooth Shifting
[ ]Iron Wolf Charge
[X]Channel Divinity (Divine Mettle or Divine Strength)
[ ]Heedless Fury
[ ]Fortune Spurred Smite
[X]Crescent Moon
[X]Call of Challenge
[ ]Dispensed Justice
[ ]Benediction
[X]Lawbreaker's Doom

[4]Ardent Vow
[ ]Blood of the Mighty
[X]Frenzying Smite
[X]Death Angel
[ ]Aspect of Ferocity

[X]Blood Fury Fullblade [E]
[X]Lauto's Shroud (The Raven Queen's Shroud) [E]
[ ]Verve Layered Plate Armor [D]
[ ]Frost Gauntlet [D]
[ ]Lauto's Shroud (The Raven Queen's Shroud) [D]
[/SBLOCK]
 

Velmont

First Post
attack: Commander's strike: Gloom gets a BMA +1 to attack and +3 damage vs Astrix
[/sblock]

OOC: This is an illegal action. Death Angel Attack allowed Gloom to teleport away from Astrix and Gloom is now out of reach.

Also, Lend Might only work if you are standing to the target.

Finally, if you ever have teh cahnce to do that again, Astrix his under Lawbreaker's Doom, giving +5 to all daamges done by Gloom's attack, so it would be 1d20+18; 1d12+17.
 

dimsdale

First Post
OOC: This is an illegal action. Death Angel Attack allowed Gloom to teleport away from Astrix and Gloom is now out of reach.

Also, Lend Might only work if you are standing to the target.

Finally, if you ever have teh cahnce to do that again, Astrix his under Lawbreaker's Doom, giving +5 to all daamges done by Gloom's attack, so it would be 1d20+18; 1d12+17.

ooc: Thanks for the info on Lend might. I totally missed the teleport in your post. [MENTION=79440]H.M.Gimlord[/MENTION] Can we just say that even if I chose someone else for the granted attack, that it would have missed anyway due to the crappy roll?

OOC: I don't know if Max has any Inspiring Words left, but you might want to stay prone and use one instead of standing up. Just a thought.

ooc: No inspiring words left :(. Max has been knock uncounscious 3 times already. Yeah, staying prone would help against a missile attack. However, Max can't make an inspiring roar if he's prone. :)
 
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