There are a few things that I would like to see the designers drop.
1.) The first thing is to drop all complete immunity and automatic success from the game. That is just boring. Give Advantage or give a bonus to save if you want. Take away the dexterity bonus to armor class if the target is helpless if you want. No more automatic hits and automatic damage.
2.) Spell casters should pit their intelligence, wisdom or charisma against the target's armor class, or their abilities. Spell casters want to roll too. This is one of the things I don't like about the Pathfinder system and 5E shouldn't follow it. Magic +2? Huh? Spells don't work on targets with a certain number of hit points? Huh? No spell should be worthless at higher levels. Make that 1st level spell worthy to cast by a 20th level caster by giving it more capabilities.
3.) Feats are looking good. DC is looking good. But powers should be progressive. For example, levitate should be easier than fly, so organize it. Make levitate available to lower levels and fly available to higher levels. The same thing for feats, easier feats at earlier levels, hard feats at higher levels.
1.) The first thing is to drop all complete immunity and automatic success from the game. That is just boring. Give Advantage or give a bonus to save if you want. Take away the dexterity bonus to armor class if the target is helpless if you want. No more automatic hits and automatic damage.
2.) Spell casters should pit their intelligence, wisdom or charisma against the target's armor class, or their abilities. Spell casters want to roll too. This is one of the things I don't like about the Pathfinder system and 5E shouldn't follow it. Magic +2? Huh? Spells don't work on targets with a certain number of hit points? Huh? No spell should be worthless at higher levels. Make that 1st level spell worthy to cast by a 20th level caster by giving it more capabilities.
3.) Feats are looking good. DC is looking good. But powers should be progressive. For example, levitate should be easier than fly, so organize it. Make levitate available to lower levels and fly available to higher levels. The same thing for feats, easier feats at earlier levels, hard feats at higher levels.