delericho
Legend
Holy hell, it was 3.5 haemhoerraging numbers and 4e stopping the rot.
Alternately...
It appears that popular entertainment throws up a whole load of fads that pop up, last for a couple of years, and then go quiet. They tend not to disappear entirely, but they largely disappear from the zeitgeist.
About 20 years later, many of these fads have a resurgence, as the kids who were into them back in the day are now young adults (with either large amounts of disposable income, kids of their own, or both). And so, they have a second time in the sun.
Some few of these items then parley that second period of significance into a more lasting prominence - Star Wars (via the prequels, Clone Wars, the video games, etc), Transformers (via the new cartoons).
Most, however, do not - they have a few short years in the sun and then drop off again. BSG is a good example of this - the new show lasted for a few years and was good, but attempts to gain lasting traction via spin-offs has failed.
D&D would also appear to fall into this latter category, with the second period of significance starting around 1999 and ending around 2004. In which case, it wasn't 3.5e that caused any sort of problems... those numbers would have dropped whatever WotC had done. And it also doesn't really matter what WotC do with regard to 4e, 5e, 6e, or whatever - they're in that quiet time when only the core fanbase exist.
What also isn't clear is whether fads that have had their second day in the sun will receive a third airing in another 20 years, or if they've simply had their day. I guess we'll find out in five years or so.
(Or, alternately, all of this could be completely wrong.
