S
Sunseeker
Guest
I do not see what is wrong with advocating for the game you want to play.
Because you, like Nagol, focus on YOUR needs, YOUR wants, YOUR choices, what YOU want to see in the game, what YOU want to play.
D&D is not YOUR game. So your advocacy is flawed.
And I'm not just talking about systems here, everyone has their favorite systems, but D&D is still a game that requires more than one person to play. In order for that to happen, more than one person must enjoy the game, must want to play the game. So when you advocate for me, me, me, mine, mine, mine it doesn't engender this "lets get a bunch of folks to sit down at the table and play a game together." it engenders a feeling of "I want people to play MY game and if they're not playing MY way I'm not playing at all."
If D&D is to continue it can't be YOUR game, or MY game. It has to be OUR game. Both the people who want to swing swords but not be superbly outlcassed by mid-levels and the people who want to wave wands and wield Ultimate Power have to come together, otherwise we'll never have anything more than we have now, multiple editions, multiple fanbases, and none of them having any desire to play together. Making the hobby, it's market, and it's voice, weak, which in business means: "don't bother".