Klaus
First Post
Second Wind first appeared in Star Wars Saga Edition, where a "bloodied" (half hit points or lower) character could take an action to regain one-quarter of his hit points. This was a daily ability.
In 4e, Second Wind became an encounter resource, and was tied to the concept of healing surges (so you could use it 6 or 7 times per day).
At the moment, DDN has no Second Wind ability. Should it?
In 4e, Second Wind became an encounter resource, and was tied to the concept of healing surges (so you could use it 6 or 7 times per day).
At the moment, DDN has no Second Wind ability. Should it?