billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
The example given was a Fighter trying to push a giant off a bridge and upon failure, the giant reversing the process. Now the example can be flawed or ill-thought out because its a message board post and these things tend to be off the cuff. But it exposes a logic that has been decried before. Namely, applying DM-fiat results that harm or disadvantage the PC that the player did not understand beforehand.
But if the Fighter is using Tide of Iron to push a giant -- an ability with specified outcomes and expected results -- should there be additional DM-fiat penalty attached to the manoeuvre at all considering the PC has invested in this? How is the player to know when the power works as written and when the DM will change the parameters?
My take on any situation of this sort, whatever the game I'm running, would be to approach the situation in-setting first. There's a giant standing on a bridge - what does that entail, what does that imply? A PC wants to try to push the giant off the bridge - what would that entail if he succeeds, if he fails? Then I put the best fitting mechanics to it, explaining to the player how we'll handle it and laying out a general description of the risks involved. In the sample situation, I'd tell the player that bull rush, bantha rush, reposition, or an opposed check (or whatever is in the system) is how we'll handle it. I'd tell him that the giant is stronger and bigger and those factors will work against the PC. I would also say that failure puts you right in the giant's center of attention, close enough to pound on you or even, if he likes your idea, close enough for him to try the same move on you. And then we'd go over any modifiers or abilities the PC had to bear.