Jeff Carlsen
Adventurer
That's a wonderful attitude to have on website forum; it'd be wonderful if everybody could just "get over it". But nobody ever got over it in 3e, and nobody's ever going to get over it in 5e. The system isn't the one setting the DC's or eyeballing success and failure based on if the dice "looks" right.
Most people I'm going to game with aren't mathematicians, or even have an intuitive feel for numbers. They don't necessarily make the intuitive leap that all the game is obfuscating figuring the odds of success on something. So I'd like it if the designers take all that psychology in mind when they make their rules. The rules don't just need to work, they have to "feel" right.
I apologize for the attitude, but it's a sore spot for me. I had a couple DMs who would rather look at the die result instead of ever setting a DC, rendering the skill bonus pointless. It drove me nuts.
What you propose can't work in the d20 system. Bonuses are supposed to lower the necessary result required to reach a target DC. Unless you want characters to fail at least 45% of the time on all checks, single digit numbers have to be successes at some point.