I'm A Banana
Potassium-Rich
I gotta admit, personally, I like the idea of needing a nice, soft inn to recover magic powers (at least, non-cantrip magic powers) quite appealing.
As I read their explanation, though, this is actually a consideration for characters with healing spells -- if magic can heal you up above that resting threshold, there IS going to be a demand to use spells on the party member (after they've lost about 1/2 their HP) each day. If the healer is gaining spells back only with inn rest, then their spells should logically ALL be the healing type: anything else is going to be less useful. If the healer is gaining spells back with a night's rest, then the pressure isn't quite so great -- they only need to prepare healing spells when the party drops below 1/2, and even then, once the party's topped off, you can do other things.
....though this just makes me want to limit MAGICAL healing to 1/2 hp, too....and to make more in-depth healing require a ritual.....
Martial Damage Dice, anyone? Fighters don't just use raw weapon damage dice these days.
As I read their explanation, though, this is actually a consideration for characters with healing spells -- if magic can heal you up above that resting threshold, there IS going to be a demand to use spells on the party member (after they've lost about 1/2 their HP) each day. If the healer is gaining spells back only with inn rest, then their spells should logically ALL be the healing type: anything else is going to be less useful. If the healer is gaining spells back with a night's rest, then the pressure isn't quite so great -- they only need to prepare healing spells when the party drops below 1/2, and even then, once the party's topped off, you can do other things.
....though this just makes me want to limit MAGICAL healing to 1/2 hp, too....and to make more in-depth healing require a ritual.....
Kobold Stew said:Lance of Faith 1d8 (scaling)
Ray of Frost 1d8 (scaling) + reduced speed
Shortbow (simple weapon) 1d6 + dex bonus
Longbow (martial weapon) 1d8 + dex bonus
Is this really 2/3 to 3/4 as effective as a fighter? Even allowing for no bonus damage from magical ability, I think Ray of Frost is keeping up with bows pretty effectively.
Martial Damage Dice, anyone? Fighters don't just use raw weapon damage dice these days.