Review of Mystie Thissiledew
Mechanics:
1) I'm getting 6 languages may be chosen: 2 base (gnome, common), 2 bonus from linguistics (1 rank + Gift of Tongues), 1 bonus from INT and one regional.
2) Dual cursed oracles need to choose which of the two curses never gets any better as they level. I can't see where the choice has been made, although one might imply Lame from the origin. Clearly, it's your choice.
3) ACP for studded leather should only be -1. Should help your skills.
4) Survival base stat (Wis) seems off, should be 0.
5) I don't think you lose your DEX modifier when you're flat footed. You lose your DEX bonus, if any.
Comments (do not effect approval):
1) Misfortune could be difficult to use/slow things down in PbP.
2) I've noticed LPF players buy down stats more than local games here at home.
3) New rule learned: small characters can only carry 3/4 their STR limit.
4) Calculator dropped: twice. Aura's DEX = 8.
5) Description: cute

6) Life Oracle is a good dedicate healer. Charity is supposed to be a healer, but I'm starting to think, even with a healer focus, I won't ever compete with Oracles/Clerics.
Overall, looks good. Making the curse generational was a nifty touch. Same as Pirvinia, just needs mechanical fixes (or clarifications if I am incorrect on issues) and I'll stamp it, so
NOT YET.
PS: I am seeing that we've got people trying to get into new adventures in a hurry so I hope this all helps. I'd stamp Lazarus soon as the player gets SK's concerns addressed.
PPS: I'm worried I'm not understanding the languages house rule. Let me know.