billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
But that doesn't tell me why, in the fiction, my blade swooshed by the target. Was it because I sucked? Because they dodged? Some other reason?
If it was because I sucked, then what set of rolls corresponds to the defender dodging?
With an ability to do damage on a miss, the situation isn't improved. I'd even say it's made worse. With a hit, you could always attribute damage levels that don't kill the target to bruising, minor injuries, or fatigue from avoiding a worse blow and a miss meant a totally ineffective attack. Now, you lose that last option because even a failure on the die roll causes that bruising, minor injury, or fatigue. You can never really say that it was because I sucked - I simply can't.
But I have to say that I totally get where MJS is coming from. When you've got an attack roll, you could say "Well, that's a miss but it would have hit were it not for his armor/shield/whatever" because you can see that he would have hit the target's AC without the modifiers those elements provided. That's not officially in the rules, but I've seen it on and off for more than 20 years. So it's not like it's an alien idea by a long shot.
I'd be much happier with a power like this if a 1 is still a miss (no damage at all) and the effect of inflicting damage on a miss either required the attacker to pay something (like trading his own hit points to inflict a second-chance hit) or it only activated if the attack missed by a little bit (by under 5 or maybe missing by only 2).