Mishihari Lord
First Post
Crits and fumbles can be a lot of fun, if done well. The add drama, tension, and sometimes humor to play.
Done poorly, though, they can be a real problem. My very first game of Rolemaster, in the very first encounter a PC was hit by a critical from a portcullis trap: he looked up and one of the bars skewered him right through the eye, killing him instantly. Even if it comes up only rarely, that type of mechanic can play hob with an RPG in many playstyles.
Done poorly, though, they can be a real problem. My very first game of Rolemaster, in the very first encounter a PC was hit by a critical from a portcullis trap: he looked up and one of the bars skewered him right through the eye, killing him instantly. Even if it comes up only rarely, that type of mechanic can play hob with an RPG in many playstyles.