Scotley
Hero
Scotley, would you be okay with me either rebuilding or replacing Kyria? This wouldn't be a complete and utter change that violates all causality. She wouldn't suddenly retroactively become a wizard or anything.
The reason I ask this is twofold. First, the concept of Kyria was tied in rather closely to Prince Liam as he was originally concieved, before the old version of the game collapsed. Liam is back under new management, and his new concept makes Kyria's old concept less...viable. She was originally designed as a kind of frustrated minor noblewoman from a struggling vassal house who'd sent her to be Liam's servant as a ploy to try to get close to the Prince and gain some standing and honor that way. The running gag was that she was a much more competent leader than Liam, but always had to work 'through' him because he had all the social standing, but she had the talent.
I want to stress that I'm totally and 100% good with Liam and how he's being played. This way's actually much better for the purposes of the game and group in the long term.
Second is just that Kyria was something like the second or third pathfinder character I've made, and the first rogue, and I didn't know what I was doing.Plus, I was trying to build her to be a kind of dual social/assassin type rogue, to suit the original concept, and...that lack of focus hurts her a bit.
I don't know exactly what changes I want to make yet, because it's only very recently I decided to make this pitch. It wouldn't change her overall 'place' in the group as defined so far. In fact, my goal with this is to reinforce the Kyria that has emerged in play...to 'resynchronize' the character sheet with the gameplay, so they're not in conflict anymore.
I'm good with it. I'd much rather you play the character you want to play. I was thinking it was about time to level up as well. Likely soon after the current bit with the Mites.