...how would 5e represent a superior, but nonmagical weapon?
Im thinking just Brutal 1 or +1 damage. Anything else like + to hit seems very powerful in this low bonus type of game.
...how would 5e represent a superior, but nonmagical weapon?
Siamese Samurai Pirates.
You're welcome.
In general, folks have made a good point - the super-duperness isn't really in the weapon. It is in the skilled person holding it. It isn't the katana that is awesome, but *samurai* that are awesome. So, feats and class features are the way to go to model this.
Ainamacar's prodigious denial said:That's a vicious lie! The right sword will make me awesome, you'll see!