Archade
Azer Paladin
So, reading through the basic rules, trying to absorb the changes, and I see that the trusty Potion of Healing can be purchased for 50gp, and someone proficient with the herbalism kit can make them (as far as we know) in 10 days of work. However, I'm a little perplexed why the 3E pricetag is still attached to the potion.
In 3E, hit points took days to recover, but in 5E a long rest recovers them all, or a short rest and some hit dice expended get them back. If staying at an inn is 8sp, why would a potion be 50 gp? Certainly convenience and time come into play, but is there any reason a potion with this effect shouldn't be 5gp or 10gp?
In 3E, hit points took days to recover, but in 5E a long rest recovers them all, or a short rest and some hit dice expended get them back. If staying at an inn is 8sp, why would a potion be 50 gp? Certainly convenience and time come into play, but is there any reason a potion with this effect shouldn't be 5gp or 10gp?