Sacrosanct
Legend
So they took a class whose whole raison d'être in 3e was different caster mechanics, and made it mechanically identical to the 5e wizard. Biggest disappointment in 5e. Those of us who don't like vancian casting (which I believe was a majority in their playtest polls) can wait until the DMG comes out in November to see if they give us a paragraph blurb about spell points as an optional rule many DMs won't kinks about or want to hassle with.
Well, at least the art is cool.
I liked the playtest sorcerer better. That one at least had a theme to it "Cool dragon guy". This is just a poor wizard with some extra bits stapled to it. If you can envision a new player asking you "What's the difference between a sorcerer and a wizard" and you have to think about that for more than three seconds then it isn't distinct enough to be its own class.
This just looks as dull and tacked on as the 3e sorcerer.
I would strongly caution against making these types of assumptions because you have no idea what class abilities the sorcerer gets because they would be on the following pages. For example, if the class is anything like the alpha playtest, sorcerers get a sort of spell point system, where they can trade spell level slots for other spells. E.g., giving up a level 3 spell slot for extra 1st level spell slots. That is nothing like the wizard class.
*Edit* Oh, and what evidence is there that suggests most people didn't like vancian casting? I'd like to see it, because it seemed like most people actually liked having that back because it was one of the things that made D&D feel like D&D
Last edited: