n00bdragon
First Post
Why exactly is it an issue again if the game is overhauled and rebooted every few years? I can't think of any industry or market (not even RPGs, with the sole and singular exception of D&D) where reinvention and rebooting every few years isn't the norm; and it's not just for the sake of selling something new. It's because the new stuff is (generally) better. The arc of progress is long, but it generally points upwards. You can't objectively compare the cars we drive or the computers we use with those in the 90s and say that somewhere we went wrong. That's not to say every iteration is perfect, or even better than the last (look at how every even version of Windows, or odd Stark Trek movie, is terrible).
You are never going to get a game that isn't rebooted. It's not because they need to sell the new shiny. It's because they want to make a better game.
You are never going to get a game that isn't rebooted. It's not because they need to sell the new shiny. It's because they want to make a better game.