As a fan of dex-based martial classes, I feel your pain. 13th Age is a relatively young game so it doesn't support the dozens of builds that D&D does.
I don't really want all the baggage that comes with the Ranger class - particularly since it looks like I'd have to either use two weapons or have an animal companion if I wanted to be a melee warrior. I want a swordsman and martial artist who uses dexterity rather than strength.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.