So, last night my EK finally managed to hit level 3. I'm poring over spell selection choices and could really use some advice on where to go (and where not to go).
Solid obvious choice for cantrip is true strike. The other, I'm not so sure. Likewise the spell slots, MM and burning hands are standouts for me. Though I'm not sure about taking both at 3rd level. Dunno about the last choice.
Other information that might help - he's a human, uses a great sword and heavy armour. Large party (druid, bard, war cleric, rogue and warlock). Any and all ideas or thought bubbles most welcome!
General thoughts:
First, don't waste your spell slots on
magic missile or
burning hands. You're a fighter. You don't need spells to help you dish out damage--your trusty greatsword and javelins (you do carry javelins, right?) will lay down more smack than any spell, at least until you reach 13th level and can cast
fireball.
As others have pointed out, you can't cast
shield while holding a greatsword in both hands. That makes its utility very limited--you can let go your sword with one hand at the end of your turn, which frees you up to cast
shield if necessary, but then you can't take opportunity attacks. For a full wizard who avoids the front lines,
shield is awesome as a "get out of jail free" card when the front lines come to you. For a fighter who's up front anyway, it's not so hot.
Since you have to take an abjuration and an evocation spell, I would suggest
thunderwave for the evocation. It's not great, but at least it does something for you that you can't do just as well with your sword--an AoE knockback. For abjuration,
protection from evil and good is probably your best bet. It's situational, but in the situations where it's useful, you'll be really really glad you have it.
That leaves one more spell, and here you've got the whole list open to you. I'd recommend looking into utility magic, stuff that will let you broaden your scope beyond bashing heads.
Tenser's flaoting disk can be really good, and you can do all kinds of shenanigans with
silent image.
Sleep is an awesome AoE killer. For a melee warrior, mobility in combat is always good, so consider
expeditious retreat,
longstrider, or
jump (
jump is the rare spell that you can cast better than a normal wizard (since you undoubtedly have a high Strength to begin with).