TwoSix
"Diegetics", by L. Ron Gygax
Oh my.If you want an example of what "incompleteness" looks like in a ruleset, take a look at Page 42 in the D&D4 DMG. That is what it looks like when a design team has phoned something in.
Oh my.If you want an example of what "incompleteness" looks like in a ruleset, take a look at Page 42 in the D&D4 DMG. That is what it looks like when a design team has phoned something in.
Oh my.
Oh, ok, missed that had been a personal debate at some point. As a 4colyte, I'm well aware as to the value of pg 42.Yeah... just ignore it. The fact that someone hates something that others have felt was one of the best and most useful things in the game is not surprising, nor something that needs to be defended. DMZ2112 will never be convinced Pg 42 was worthwhile, and those that used it religiously will ever be convinced it was anything other than the keystone to their game.
Which pretty much is the same as almost every other rules discussion ever.
Yeah... just ignore it. The fact that someone hates something that others have felt was one of the best and most useful things in the game is not surprising, nor something that needs to be defended. DMZ2112 will never be convinced Pg 42 was worthwhile, and those that used it religiously will ever be convinced it was anything other than the keystone to their game.
Which pretty much is the same as almost every other rules discussion ever.
The page in the 4e DMG that has the improv rules on it. Some think it proves 4e's adaptability, while others think it is an inferior tack on to 4e's powers system.What was page 42?
What was page 42?
Did that page have the answer to life, the universe, and everything?
Did that page have the answer to life, the universe, and everything?
What was page 42?