BryonD
Hero
This I agree with in the relative sense. Of course, you can not make the same low release + long sales life case for these.Depends on the board game. D&D has far, far more in common with some board games (Descent, Dungeon, Talisman, etc) than it does with many other RPGs (FATE, Fiasco, Word of Darkness).
And they are still not truly "RPGs". 4E was called comparable to Descent on occasion and this was met with howls. So I suppose the overlap depends on the argument being made.
Only within reason, and I don't agree that this is within reason for the "release schedule" conversation. The nature of the on-going "new adventures" of RPGs vs starting at the same point every time of board games is one (among many) major difference that is very relevant here.Treating RPG releases like other hobby game releases makes sense.
Such as? I'm happy to agree with the release model for any highly played and long lasting RPG. But you are going to need to name an RPG that has been out with one edition for more than 5 years, has very slow splat release, and is recognized as a major brand name in the marketplace.Other than Pathfinder - which is mimicking D&D - few other RPG releases monthly content or waves of regular splatbooks. Most space out their releases and focus on larger noteworthy expansions. Like board games and similar hobby games.
You say "other than Pathfinder". But the case has been made that D&D is "failing" because of updates every 2 to 5 years. Pathfinder is going on six and going strong. So perhaps Pathfinder *IS* the exception, but is it the exception demonstrating success?