Hi,
I'm not sure what is the correct interpretation of the Bite Attack of the Giant Spider.
The Target gets piercing Damage and the target makes a saving throw. Ok. Thats ok...
But what happens if the Target is reduced to 0 hp as a consequence of the piercing damage?
Are piercing and poison damage dealt simultaneously? Therefore the target goes to 0 hp and is poisoned (but not stable, cause the piercing damage alone would have reduced the target to 0 hp)?
Or the target goes to 0 hp, then makes the save and takes the poison damage (which results in a failed death save)?
Or is the target stable in anyway due to the poison?
So maybe you can help me. Is there a general rule for saving throws as part of an "hit effect"?
best regards
I'm not sure what is the correct interpretation of the Bite Attack of the Giant Spider.
The Target gets piercing Damage and the target makes a saving throw. Ok. Thats ok...
But what happens if the Target is reduced to 0 hp as a consequence of the piercing damage?
Are piercing and poison damage dealt simultaneously? Therefore the target goes to 0 hp and is poisoned (but not stable, cause the piercing damage alone would have reduced the target to 0 hp)?
Or the target goes to 0 hp, then makes the save and takes the poison damage (which results in a failed death save)?
Or is the target stable in anyway due to the poison?
So maybe you can help me. Is there a general rule for saving throws as part of an "hit effect"?
best regards