EzekielRaiden
Follower of the Way
What if beast transformation were a type of channel divinity? I mean, it would require some slight juggling of features, but the Druid would end up in a very similar place. You could, quite easily, have made Druidry a Domain. You might have to give up the Land/Moon distinction, but demoting a class to a subclass is probably going to do that no matter what.
I can see the Paladin being distinct from the Fighter, but not from the Cleric. The Paladin--or, at least, the Devotion Paladin--is pretty much a careful selection of things from various Cleric Domains (mostly Life, Light, and War). I'm pretty sure you could capture the vast majority--including Divine Smite, which already has simpler analogues in the Cleric--with a Domain as well. Like the Druid, it would probably lose the distinctions between the Oaths (or, more likely, simply shed the Ancients and Vengeance oaths entirely) but I'm pretty sure it could work. You could almost certainly do a similar thing with the Ranger and the Fighter--a Fighter subclass that gets stuff from the Druidry domain and unique "nature fighter-y" features, instead of what an EK gets, for instance.
Which is pretty much the whole point of the argument: Other than the "core four," *most* of the classes COULD be boiled down to special subclasses. You might lose some of the finer distinctions, but most of the mechanics would translate over fairly well.
I can see the Paladin being distinct from the Fighter, but not from the Cleric. The Paladin--or, at least, the Devotion Paladin--is pretty much a careful selection of things from various Cleric Domains (mostly Life, Light, and War). I'm pretty sure you could capture the vast majority--including Divine Smite, which already has simpler analogues in the Cleric--with a Domain as well. Like the Druid, it would probably lose the distinctions between the Oaths (or, more likely, simply shed the Ancients and Vengeance oaths entirely) but I'm pretty sure it could work. You could almost certainly do a similar thing with the Ranger and the Fighter--a Fighter subclass that gets stuff from the Druidry domain and unique "nature fighter-y" features, instead of what an EK gets, for instance.
Which is pretty much the whole point of the argument: Other than the "core four," *most* of the classes COULD be boiled down to special subclasses. You might lose some of the finer distinctions, but most of the mechanics would translate over fairly well.