GHammy26
Explorer
Hey guys,
I'm currently running a hugely modified hoard of the dragon queen campaign with my group and I need your help/suggestions for an idea I've had.
My group captured one of the mercenaries in the 'stragglers' section (via monk repeatedly punching him in the nuts). Once they had finished their interrogation they decided that the least evil option (3 good characters and 2 neutral) was to bury him up to his neck in the ground and give him a spoon in his mouth to dig himself out with.
They keep returning to this poor guy to feed/water him, gain more detailed information and just generally torture him.
E.g. he complained that there were bears about so they stuck a small bucket over his head leaving him in darkness and less room to dig...
Anyway, I feel sorry for the bloke so I was thinking he could actually escape using the spoon whilst they are away blundering around the dragon egg hatchery. I also had a thought that he could retire from the mercenary life (let’s face it... it's not gone well so far) and get his own tavern in Waterdeep or something...I need help fleshing this little story line out such as what the players will find when they inevitably come back to the 'camp' and ideas for the tavern name etc
Any ideas?
Thanks
G
I'm currently running a hugely modified hoard of the dragon queen campaign with my group and I need your help/suggestions for an idea I've had.
My group captured one of the mercenaries in the 'stragglers' section (via monk repeatedly punching him in the nuts). Once they had finished their interrogation they decided that the least evil option (3 good characters and 2 neutral) was to bury him up to his neck in the ground and give him a spoon in his mouth to dig himself out with.
They keep returning to this poor guy to feed/water him, gain more detailed information and just generally torture him.
E.g. he complained that there were bears about so they stuck a small bucket over his head leaving him in darkness and less room to dig...
Anyway, I feel sorry for the bloke so I was thinking he could actually escape using the spoon whilst they are away blundering around the dragon egg hatchery. I also had a thought that he could retire from the mercenary life (let’s face it... it's not gone well so far) and get his own tavern in Waterdeep or something...I need help fleshing this little story line out such as what the players will find when they inevitably come back to the 'camp' and ideas for the tavern name etc
Any ideas?
Thanks
G